Stellaris

Stellaris

~ StarNet AI
Viser 331–340 av 591 bidrag
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Oppdatering: 25. apr. 2020 @ 3.17

Small district tweaks, building tweak (energy grid changes to try to prevent the destroy-rebuild loop).

Oppdatering: 24. apr. 2020 @ 16.14

Made the fallback plan (which is used in the lategame when something goes wrong) more detailed.

Oppdatering: 24. apr. 2020 @ 15.53

Small change, renaming illnamed ai_budget category. Thanks, YunataSavior.

Oppdatering: 24. apr. 2020 @ 14.58

Fixed some building bugs, changed the fallback economy plan a bit (so it shouldn't try to build robots/clonevats)

Oppdatering: 24. apr. 2020 @ 11.15

Made AI decide their colony types a bit better (they used to use the vanilla designations).

It doesn't change much economically, but you should see things besides the bureaucrat worlds now.

Oppdatering: 24. apr. 2020 @ 7.19

Small building changes which should make void dweller actions better.

Oppdatering: 20. apr. 2020 @ 23.13

Oppdatering: 20. apr. 2020 @ 17.50

Fixed a typo (or rather, lack of a typo) in ringworld district for hiveminds.

Oppdatering: 20. apr. 2020 @ 16.21

Small building tweaks.

Oppdatering: 19. apr. 2020 @ 14.32

Added back the fallback, scwizard figured how to not make it too awful.