Stellaris

Stellaris

Local Production
Näytetään 11–20 / 30
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Päivitys: 29.3.2022 klo 11.08

-Added ability to negate some deficits with starbase buildings
-Energy surpluses now effect either specialists/complex drones if organic, or robot production generally for machine empires, not both
-Added a backup event to re-add local production features if they accidentally get removed by another mod.

Päivitys: 24.3.2022 klo 21.57

-Complete Rework. Local Production is now a Planetary Feature that dynamically applies modifiers based on the local surplus/deficit of various goods.

Päivitys: 17.3.2020 klo 14.40

-Now properly updated for 2.6
-Fixed a vanilla bug where they changed replicators to using alloys, but not roboticists.

Päivitys: 17.3.2020 klo 12.45

-Reverted to 2.5 version to fix a few bugs

Päivitys: 17.3.2020 klo 6.47

Version Update. No Changes.
Accidentally double clicked the upload button

Päivitys: 17.3.2020 klo 6.47

Päivitys: 9.11.2019 klo 19.07

Fixed lithoid spawning drones getting the munchies for food instead of minerals

Päivitys: 4.11.2019 klo 13.46

Launcher Update issues

Päivitys: 4.11.2019 klo 13.00

Remembered to change the version number

Päivitys: 4.11.2019 klo 12.58

Update for 2.5. Miners now reduce lithoid pop upkeep (just like farmers do for reglar pops)