DayZ
Code Lock
กำลังแสดง 1-10 จาก 57 รายการ
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อัปเดต: 1 พ.ย. 2024 @ 8: 02am
โดย Room Service

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://psteamcommunity.yuanyoumao.com/id/inkihh/

อัปเดต: 19 พ.ย. 2022 @ 7: 43am

- Added compatibility for MSP and other mods that use old UnlockServer

อัปเดต: 19 พ.ย. 2022 @ 7: 21am

- Bugfix: Lock drops on gate part destroyed now

อัปเดต: 15 ก.พ. 2022 @ 4: 50pm

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://psteamcommunity.yuanyoumao.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

อัปเดต: 12 ม.ค. 2022 @ 9: 00am

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

อัปเดต: 19 มิ.ย. 2021 @ 12: 50pm

อัปเดต: 19 มิ.ย. 2021 @ 11: 42am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

อัปเดต: 19 มิ.ย. 2021 @ 11: 25am

Need to deprecate not remove functions

อัปเดต: 19 มิ.ย. 2021 @ 11: 17am

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

อัปเดต: 21 เม.ย. 2021 @ 8: 57am

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging