DayZ
Code Lock
Ergebnisse 1–10 von 57
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Update: 1. Nov. 2024 um 8:02

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://psteamcommunity.yuanyoumao.com/id/inkihh/

Update: 19. Nov. 2022 um 7:43

- Added compatibility for MSP and other mods that use old UnlockServer

Update: 19. Nov. 2022 um 7:21

- Bugfix: Lock drops on gate part destroyed now

Update: 15. Feb. 2022 um 16:50

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://psteamcommunity.yuanyoumao.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

Update: 12. Jan. 2022 um 9:00

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

Update: 19. Jun. 2021 um 12:50

Update: 19. Jun. 2021 um 11:42

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Update: 19. Jun. 2021 um 11:25

Need to deprecate not remove functions

Update: 19. Jun. 2021 um 11:17

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Update: 21. Apr. 2021 um 8:57

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging