DayZ
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Oppdatering: 1. nov. 2024 @ 8.02

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://psteamcommunity.yuanyoumao.com/id/inkihh/

Oppdatering: 19. nov. 2022 @ 7.43

- Added compatibility for MSP and other mods that use old UnlockServer

Oppdatering: 19. nov. 2022 @ 7.21

- Bugfix: Lock drops on gate part destroyed now

Oppdatering: 15. feb. 2022 @ 16.50

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://psteamcommunity.yuanyoumao.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

Oppdatering: 12. jan. 2022 @ 9.00

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

Oppdatering: 19. juni 2021 @ 12.50

Oppdatering: 19. juni 2021 @ 11.42

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Oppdatering: 19. juni 2021 @ 11.25

Need to deprecate not remove functions

Oppdatering: 19. juni 2021 @ 11.17

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

Oppdatering: 21. apr. 2021 @ 8.57

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging