DayZ
Code Lock
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更新:2024年11月1日 @ 8時02分
更新者:Room Service

- Added null checks for config to fix client log spam

Thank you @inkihh for finding the fix.
https://psteamcommunity.yuanyoumao.com/id/inkihh/

更新:2022年11月19日 @ 7時43分

- Added compatibility for MSP and other mods that use old UnlockServer

更新:2022年11月19日 @ 7時21分

- Bugfix: Lock drops on gate part destroyed now

更新:2022年2月15日 @ 16時50分

- Fixed InventorySlots change to static function
- Below issues fixed by MDC ( https://psteamcommunity.yuanyoumao.com/profiles/76561198042520374/ ) Thank you!
+ Fixed tent persistence
+ Fixed inability to put locks on tents

更新:2022年1月12日 @ 9時00分

- Changed how synchronization works
- Locks no longer sync after looking at it, they sync when they enter player bubble

更新:2021年6月19日 @ 12時50分

更新:2021年6月19日 @ 11時42分

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

更新:2021年6月19日 @ 11時25分

Need to deprecate not remove functions

更新:2021年6月19日 @ 11時17分

- Raid update
- Raiding now tracks progress overall. If raiding stops during the animation, the progress will resume from where it stopped.
- Note: Because of the raid updates, raid increments have been deprecated and are no longer used.
- UI Updates
- UI now shows progress of raid during a raid.

更新:2021年4月21日 @ 8時57分

- 1.12 Update
- Bug fixed for TakeToHands after placing lock on object
- Removed random client-side debugging