FortressCraft Evolved

FortressCraft Evolved

Enhanced Lift
Viser 11–20 av 27 bidrag
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Oppdatering: 11. juli 2019 @ 5.33

Fix for lift exceeding maximum on manual control.

Oppdatering: 11. juli 2019 @ 5.08

Rejected update.

Oppdatering: 10. feb. 2019 @ 7.26

Limit client speed to 8m/s to prevent load in overload.

Oppdatering: 10. feb. 2019 @ 7.09

Fix to perform lift stop checks when minimum/maximum lift extents change.

Oppdatering: 9. feb. 2019 @ 20.12

Fix for incorrect exclusion area heights sent to Paste Builder.

Oppdatering: 9. feb. 2019 @ 18.34

Turn off debug logging.

Oppdatering: 9. feb. 2019 @ 18.08

Turn off debug message.

Oppdatering: 9. feb. 2019 @ 17.35

Fix removal of lifts on client leaving Unity object behind.

Oppdatering: 9. feb. 2019 @ 8.40

- Fix unwanted downward motion with stepping onto lift from certain sufaces in manual control mode.
- Add lift stop auto-call option.
- Fix to stop lift control interaction when a popup is shown.
- Add downward travel safety check to prevent player from not keeping up with the lift downward motion and falling. Effect usually seen when entering toxic biome.
- Maximum occupied speed is now 16m/s.
- Maximum unoccupied speed is now 48m/s.

Oppdatering: 8. feb. 2019 @ 17.03

- Fix issue with server/client stops inncorrectly having an obstructed state.
- Fix issue with client lift calls no longer working.