FortressCraft Evolved

FortressCraft Evolved

Enhanced Lift
Mostrando 11-20 de 27 aportaciones
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Actualización: 11 JUL 2019 a las 5:33 a. m.

Fix for lift exceeding maximum on manual control.

Actualización: 11 JUL 2019 a las 5:08 a. m.

Rejected update.

Actualización: 10 FEB 2019 a las 7:26 a. m.

Limit client speed to 8m/s to prevent load in overload.

Actualización: 10 FEB 2019 a las 7:09 a. m.

Fix to perform lift stop checks when minimum/maximum lift extents change.

Actualización: 9 FEB 2019 a las 8:12 p. m.

Fix for incorrect exclusion area heights sent to Paste Builder.

Actualización: 9 FEB 2019 a las 6:34 p. m.

Turn off debug logging.

Actualización: 9 FEB 2019 a las 6:08 p. m.

Turn off debug message.

Actualización: 9 FEB 2019 a las 5:35 p. m.

Fix removal of lifts on client leaving Unity object behind.

Actualización: 9 FEB 2019 a las 8:40 a. m.

- Fix unwanted downward motion with stepping onto lift from certain sufaces in manual control mode.
- Add lift stop auto-call option.
- Fix to stop lift control interaction when a popup is shown.
- Add downward travel safety check to prevent player from not keeping up with the lift downward motion and falling. Effect usually seen when entering toxic biome.
- Maximum occupied speed is now 16m/s.
- Maximum unoccupied speed is now 48m/s.

Actualización: 8 FEB 2019 a las 5:03 p. m.

- Fix issue with server/client stops inncorrectly having an obstructed state.
- Fix issue with client lift calls no longer working.