FortressCraft Evolved

FortressCraft Evolved

Enhanced Lift
Ergebnisse 11–20 von 27
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Update: 11. Jul. 2019 um 5:33

Fix for lift exceeding maximum on manual control.

Update: 11. Jul. 2019 um 5:08

Rejected update.

Update: 10. Feb. 2019 um 7:26

Limit client speed to 8m/s to prevent load in overload.

Update: 10. Feb. 2019 um 7:09

Fix to perform lift stop checks when minimum/maximum lift extents change.

Update: 9. Feb. 2019 um 20:12

Fix for incorrect exclusion area heights sent to Paste Builder.

Update: 9. Feb. 2019 um 18:34

Turn off debug logging.

Update: 9. Feb. 2019 um 18:08

Turn off debug message.

Update: 9. Feb. 2019 um 17:35

Fix removal of lifts on client leaving Unity object behind.

Update: 9. Feb. 2019 um 8:40

- Fix unwanted downward motion with stepping onto lift from certain sufaces in manual control mode.
- Add lift stop auto-call option.
- Fix to stop lift control interaction when a popup is shown.
- Add downward travel safety check to prevent player from not keeping up with the lift downward motion and falling. Effect usually seen when entering toxic biome.
- Maximum occupied speed is now 16m/s.
- Maximum unoccupied speed is now 48m/s.

Update: 8. Feb. 2019 um 17:03

- Fix issue with server/client stops inncorrectly having an obstructed state.
- Fix issue with client lift calls no longer working.