Stellaris

Stellaris

Extra Buildings - Upgrades
Näytetään 11–20 / 23
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Päivitys: 25.10.2019 klo 9.11

Version 1.4a

Updated to 2.5
Still works on 2.4

Päivitys: 21.10.2019 klo 12.34

Version 1.4

Updated to 2.4

Päivitys: 10.8.2019 klo 9.35

Version 1.3b

Updated localisation

Päivitys: 10.8.2019 klo 9.12

Version 1.3a

Updated building icons to have resource in top right corner

Päivitys: 5.6.2019 klo 6.43

Version 1.3

Updated to support Stellaris 2.3
Updated AI weights

Päivitys: 27.5.2019 klo 14.38

Version 1.2a

Updated AI weights for tier 2+3 mineral, farming, and energy buildings. (Thanks 🅲🆁🅰🅽🅺🆈)

Changed tier 2+3 Mineral buildings to use Rare Crystals instead of Volatile Motes.

Päivitys: 28.1.2019 klo 10.55

Version 1.2

Split Strategic Resources into a separate mod. Link

Added strategic resource costs to tier 2 and 3 Farms, Mines, and Power Plants.
Tier 2 Farms and Mines cost 10 Volatile Motes to build and have 1 for upkeep. (25build/2upkeep for tier3)
Tier 2 Power Plant costs 10 Rare Gases to build and 1 for upkeep. (25build/2upkeep for tier3)

Updated Geo-Thermal to Geothermal (Thanks Booperius)
Disabled Geothermal Power Plant and Deep-Core Mine on Habitats (Thanks KYDuck, This was never intended I blocked them wrong)

Päivitys: 19.12.2018 klo 9.51

Version 1.1c

Fixed not being able to upgrade hydroponics farm to level 2 (Thanks Yoru)

Päivitys: 19.12.2018 klo 4.01

Version 1.1b

Fix for colony types not taking the buildings this mod adds into account. (Thanks 10,000 IQ PLAYER)
Fixed broken description line for upgraded refinery building (Thanks H11DN-D4NG3R)

Päivitys: 15.12.2018 klo 15.07

Version 1.1a

Fixed Advanced Stategic Resource Production Methods being available way earlier than it should be.