Medieval Engineers
Water in Medieval Engineers
Εμφάνιση 41-50 από 61 καταχωρίσεις
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Ενημέρωση: 18 Νοε 2018 στις 13:06

-control drum will detect the lockable catchblocks now
-rudders in air will now get less drag at higher altitude, up to 35% of normal at 1km above water level

Ενημέρωση: 17 Νοε 2018 στις 16:41

Increased rudder drag in water by about 100%

Ενημέρωση: 13 Νοε 2018 στις 8:06

Ενημέρωση: 12 Νοε 2018 στις 20:55

Controllable drum changes:
-No longer uses grid mass scaling
- 3 different power variants (default should be close to original when grid size is about 250kg)
- inverted variant for each power variant

Ενημέρωση: 9 Οκτ 2018 στις 8:14

Ενημέρωση: 4 Οκτ 2018 στις 7:46

-You can now dive a lot deeper
-some more fixes to control drum

Ενημέρωση: 3 Οκτ 2018 στις 21:11

Some fixes with the controllable drum and made it a bit stronger

Ενημέρωση: 3 Οκτ 2018 στις 12:35

NEW BLOCK: Controllable drum

This is a block you can rotate by keybindings. It has various uses, but it was intended to control plane rudders

Ενημέρωση: 2 Οκτ 2018 στις 17:20

- small changes to try and get big grids with a lot of subgrids to sleep
What you will notice about this: reduced water bob effect

Ενημέρωση: 24 Σεπ 2018 στις 7:53

- Added small sail centered variant
- Tide minimum is saved again
- Performance increase for big servers: subgrids (catchblock) will no longer wake up sleeping grids. This was causing big ships to be constantly awake. Should give a big performance increase on big servers.