Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
目前顯示第 51-60 項,共 249 項
< 1 ... 4  5  6  7  8 ... 25 >
更新:2023 年 5 月 4 日 @ 上午 10:02

- tweaked vassalage requests to lower possibility of easy slaving via dialog

+ some cosmetics

更新:2023 年 4 月 29 日 @ 上午 9:51

- fixed food consumption for roman barracks

更新:2023 年 4 月 27 日 @ 上午 8:49

- fixed general's wereable items/companions for too strong bonuses

更新:2023 年 4 月 27 日 @ 上午 4:25

- fixed garrisons in roman cities for romanized nations

更新:2023 年 4 月 26 日 @ 下午 12:57

- fixed roman selected units for correct men number
- fixed bucellarii caste (heavy -> medium)
- limited availability of roman palatial buildings to capital only
- limited availability of eastern cavalry lvl. 3-4 to capital only
- fixed missing names for two new edicts
- line of sight for generals and agents overriden

更新:2023 年 4 月 16 日 @ 下午 1:02

- fixed some mess for ERE units composition (see details at TWC)
- added 1 new milites unit for ERE (ERE submod only)

更新:2023 年 4 月 14 日 @ 下午 7:34

- added 3 new milites units for ERE (ERE submod only)
- fixed armenian start names
- fixed persian names to represent sassanian era more

更新:2022 年 12 月 1 日 @ 下午 2:24

- fixed number of men per unit for roman roster

更新:2022 年 11 月 14 日 @ 下午 3:27

- fixed effect for desert map ancilliary
- added income for vassalize and freeing factions (may need political options submod for some factions)
- tweaked diplomacy components vs. the same groups of factions
- fixed sanitation effects for salt mines

更新:2022 年 10 月 21 日 @ 下午 6:30

- reworked additional arts for ancillaries
- tweaked main religion building effects for granting access to dignitaries' cap a level earlier
- additional shield patterns for roman generals