Total War: ATTILA
Fall of the Eagles + Europa Perdita Revised
51–60 из 249
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Обновление: 4 мая. 2023 г. в 10:02

- tweaked vassalage requests to lower possibility of easy slaving via dialog

+ some cosmetics

Обновление: 29 апр. 2023 г. в 9:51

- fixed food consumption for roman barracks

Обновление: 27 апр. 2023 г. в 8:49

- fixed general's wereable items/companions for too strong bonuses

Обновление: 27 апр. 2023 г. в 4:25

- fixed garrisons in roman cities for romanized nations

Обновление: 26 апр. 2023 г. в 12:57

- fixed roman selected units for correct men number
- fixed bucellarii caste (heavy -> medium)
- limited availability of roman palatial buildings to capital only
- limited availability of eastern cavalry lvl. 3-4 to capital only
- fixed missing names for two new edicts
- line of sight for generals and agents overriden

Обновление: 16 апр. 2023 г. в 13:02

- fixed some mess for ERE units composition (see details at TWC)
- added 1 new milites unit for ERE (ERE submod only)

Обновление: 14 апр. 2023 г. в 19:34

- added 3 new milites units for ERE (ERE submod only)
- fixed armenian start names
- fixed persian names to represent sassanian era more

Обновление: 1 дек. 2022 г. в 14:24

- fixed number of men per unit for roman roster

Обновление: 14 ноя. 2022 г. в 15:27

- fixed effect for desert map ancilliary
- added income for vassalize and freeing factions (may need political options submod for some factions)
- tweaked diplomacy components vs. the same groups of factions
- fixed sanitation effects for salt mines

Обновление: 21 окт. 2022 г. в 18:30

- reworked additional arts for ancillaries
- tweaked main religion building effects for granting access to dignitaries' cap a level earlier
- additional shield patterns for roman generals