Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
Affichage des entrées 51-60 sur 249
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Mis à jour le : 4 mai 2023 à 10h02

- tweaked vassalage requests to lower possibility of easy slaving via dialog

+ some cosmetics

Mis à jour le : 29 avr. 2023 à 9h51

- fixed food consumption for roman barracks

Mis à jour le : 27 avr. 2023 à 8h49

- fixed general's wereable items/companions for too strong bonuses

Mis à jour le : 27 avr. 2023 à 4h25

- fixed garrisons in roman cities for romanized nations

Mis à jour le : 26 avr. 2023 à 12h57

- fixed roman selected units for correct men number
- fixed bucellarii caste (heavy -> medium)
- limited availability of roman palatial buildings to capital only
- limited availability of eastern cavalry lvl. 3-4 to capital only
- fixed missing names for two new edicts
- line of sight for generals and agents overriden

Mis à jour le : 16 avr. 2023 à 13h02

- fixed some mess for ERE units composition (see details at TWC)
- added 1 new milites unit for ERE (ERE submod only)

Mis à jour le : 14 avr. 2023 à 19h34

- added 3 new milites units for ERE (ERE submod only)
- fixed armenian start names
- fixed persian names to represent sassanian era more

Mis à jour le : 1 déc. 2022 à 14h24

- fixed number of men per unit for roman roster

Mis à jour le : 14 nov. 2022 à 15h27

- fixed effect for desert map ancilliary
- added income for vassalize and freeing factions (may need political options submod for some factions)
- tweaked diplomacy components vs. the same groups of factions
- fixed sanitation effects for salt mines

Mis à jour le : 21 oct. 2022 à 18h30

- reworked additional arts for ancillaries
- tweaked main religion building effects for granting access to dignitaries' cap a level earlier
- additional shield patterns for roman generals