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报告翻译问题






Essentially one of the mod's goal is to keep religion unstable for ERE. Yet, nevertheless their campaign is easiest possible so one annoying obstacle sems pretty just.
" Main campaign is meant to be played at least on VH (recommended), no recommendation for battle difficulty, however FotE opts for normal while hard seems playable as well ."
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/429279205/3819658451366722281/
Anyway if you checked AI more deeper you could find that they hire agents in critical situations sending them one by one instead of recruit army, that is what i wanted to stop.
Not really sure how to check it if fixed.
This is actually my line of reasoning for believing Scotti could have derived from a western Brythonic tribe that was under Roman rule, possibly the early Welsh tribes, as the etymologies of the native languages of the Isles were very similar up until Viking and German invasions. It's not too far fetched that the early Welsh tribes had a word similar to "scuit" that also meant "outcast" and could therefore apply to pirates and other raiders. The Romans loved their loanwords and Latinizing them.
For the shield records i didn't really went deep around keeping +-100 years of possible existence for the gear (excluding Romans, who are pretty close to the sources) as we have no f. bloody idea how other peoples looked like those days excluding romans, persians and some steppe people.
So yeah, i can remember i have looked for pictish sources incl. those stones but cannot really recall now which specifically i studied, yet i made - at my level of possibilities and accesibility - verification of sources provided earlier by FotE team and removed most unidentifiable or questionable gear.
However, the Collessie stone, believed to date to around the 5th or 6th century, definitely depicts a naked warrior carrying a rectangular shield and a spear.
Multiple stones, Aberlemno, Rhynie and Collessie, show warriors with large oval shields and sometimes rectangular shields. Since the Picts were Insular Celts with continuity from earlier Brittonic culture, this strongly implies 3rd–5th century Britons used similar shields.
The origin and etymology of the term Scoti is widely debated with theories ranging from "skotos", Greek meaning "darkness", to the Old Irish word "scuit", meaning "outcast", to an origin myth dating from Medieval Ireland and Scotland about an Egyptian princess names Scota.
Scoti, to my knowledge, referred specifically to the Goidel raiders from Ireland, so I personally lean more towards the etymology deriving from "scuit" or perhaps a similar word from one of the south western Brythonic tribes that were accustom to Irish raids and likely had a word for referring to them specifically.
Scotti or Gealic foederati were settled in western Britain from about Great Conspiracy period so refering to migration you have to start much earlier than Dal Riata. The Picts in that context are one more issue that is not taken under consideration here. It seems actually that "Picts" were just one of regional people there not the whole "nation", not even tribe but local ethnics. And surely they were not Picts due to paintings.
I have read a few historical accounts by contemporary authors, particularly Romano-British authors, attesting that Goidelic raiding "armies", especially those from Ireland, still used a front line of spearmen that favored "Large, oblong shields that covered the whole of their torso and down to their knees.", or a description similar to that, and swordsmen and skirmishers that used smaller, lighter round shields.
I can find the historical accounts again. I'm sure it was some Romano-British administrator-type from an area near modern Cornwall, so it could have been specific to southern Irish tribes.
Anyway, I'm not trying to be pushy or anything. I appreciate you responding.
The other problem with Irish and Scotti people those times were huge migration from Ireland to Scotland so about IV-V century it is hard to say who was who. I guess Celts have the same problem since most locals start to use the same word "gael/guotodin/wotodin/goidel" for different affiliations.
Aside from that, it looks pretty great.
Most probably you just didn't run game after fresh instalation (without any mods) - instal game, start game & get to menu (optionally you may tune graphics or audio at that point), just quit, add mods, run again, play.
You don't have to reinstal game, just disable mods for first launch then quit and enable them back.
Is it something to do with my load order? Do I need to have the EP and FotE mods also installed alongside this one (EP + FotE)? This is a great mod but I'm not sure what I'm doing wrong. Thank you!
2. But that thing also happens when your faction is not allowed to use that branch of buildings (like unromanized Germans). Nonetheless ERE/WRE can use them.
In that period Romans lost control of most gallic and spanish territory and that was brought into play for those germanic people who used occasion to move far from Huns.
Remember that hunnic chieftains considered germanic peoples who moved to roman territories as their subjects and constantly demanded them to come back under their rule so it is most probable they just wanted to be as far as possible from hunnic vincinity and possibility Romans decide to give them back to Huns.
Sources mention that those Vandals who crossed Rhein had mortal battle vs. Franks which was eventually won with help of some unidentified alanic support (how did they even happened there?).
It should be considered rather that vandalic remnants of that battle(s) were split to join those Alans and vandalic groups moving through southern roman borders via Raetia and Noricum.
Sources say that actually Suebi who emerged in Spain were consisting of alamanic, burgundian, alan and longobardian and some unidentified "Buri" bands/contingents. Later, when they settled in Spain they were joined even by significant force of Celts (or romano-celtic groups) leaving former british provinces of Rome.
Historically that group formed from gallic roman locals (incl. settled saxonic people there), lugdunian Alans (separate ones from Alans who joined spanish Vandals) and Vandals who served in roman ranks as foederati at Danube border. They essentially were mix of those (with probable contingent of burgundian people) and Hasdingi/Silingi Vandals who decided to cross roman borders in 407 AD.
Yet significant part of Vandals stayed in germanic territory (they are called in game "Lugians" which is partially truth because they were later joined by Vandals who didn't go to Spain). That is confirmed in sources that their envoys were send to Vandal king to Africa to arrange agreement over lands left in Vistula area.
Mod is hard for a reason (at first historical), but generally only for unexperienced players. If you know what tables to look after and how economy works in game that won't be problem any more.