Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
Mostrando 51-60 de 249 aportaciones
< 1 ... 4  5  6  7  8 ... 25 >
Actualización: 4 MAY 2023 a las 10:02 a. m.

- tweaked vassalage requests to lower possibility of easy slaving via dialog

+ some cosmetics

Actualización: 29 ABR 2023 a las 9:51 a. m.

- fixed food consumption for roman barracks

Actualización: 27 ABR 2023 a las 8:49 a. m.

- fixed general's wereable items/companions for too strong bonuses

Actualización: 27 ABR 2023 a las 4:25 a. m.

- fixed garrisons in roman cities for romanized nations

Actualización: 26 ABR 2023 a las 12:57 p. m.

- fixed roman selected units for correct men number
- fixed bucellarii caste (heavy -> medium)
- limited availability of roman palatial buildings to capital only
- limited availability of eastern cavalry lvl. 3-4 to capital only
- fixed missing names for two new edicts
- line of sight for generals and agents overriden

Actualización: 16 ABR 2023 a las 1:02 p. m.

- fixed some mess for ERE units composition (see details at TWC)
- added 1 new milites unit for ERE (ERE submod only)

Actualización: 14 ABR 2023 a las 7:34 p. m.

- added 3 new milites units for ERE (ERE submod only)
- fixed armenian start names
- fixed persian names to represent sassanian era more

Actualización: 1 DIC 2022 a las 2:24 p. m.

- fixed number of men per unit for roman roster

Actualización: 14 NOV 2022 a las 3:27 p. m.

- fixed effect for desert map ancilliary
- added income for vassalize and freeing factions (may need political options submod for some factions)
- tweaked diplomacy components vs. the same groups of factions
- fixed sanitation effects for salt mines

Actualización: 21 OCT 2022 a las 6:30 p. m.

- reworked additional arts for ancillaries
- tweaked main religion building effects for granting access to dignitaries' cap a level earlier
- additional shield patterns for roman generals