Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
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Uppdatering: 4 maj, 2023 @ 10:02

- tweaked vassalage requests to lower possibility of easy slaving via dialog

+ some cosmetics

Uppdatering: 29 apr, 2023 @ 9:51

- fixed food consumption for roman barracks

Uppdatering: 27 apr, 2023 @ 8:49

- fixed general's wereable items/companions for too strong bonuses

Uppdatering: 27 apr, 2023 @ 4:25

- fixed garrisons in roman cities for romanized nations

Uppdatering: 26 apr, 2023 @ 12:57

- fixed roman selected units for correct men number
- fixed bucellarii caste (heavy -> medium)
- limited availability of roman palatial buildings to capital only
- limited availability of eastern cavalry lvl. 3-4 to capital only
- fixed missing names for two new edicts
- line of sight for generals and agents overriden

Uppdatering: 16 apr, 2023 @ 13:02

- fixed some mess for ERE units composition (see details at TWC)
- added 1 new milites unit for ERE (ERE submod only)

Uppdatering: 14 apr, 2023 @ 19:34

- added 3 new milites units for ERE (ERE submod only)
- fixed armenian start names
- fixed persian names to represent sassanian era more

Uppdatering: 1 dec, 2022 @ 14:24

- fixed number of men per unit for roman roster

Uppdatering: 14 nov, 2022 @ 15:27

- fixed effect for desert map ancilliary
- added income for vassalize and freeing factions (may need political options submod for some factions)
- tweaked diplomacy components vs. the same groups of factions
- fixed sanitation effects for salt mines

Uppdatering: 21 okt, 2022 @ 18:30

- reworked additional arts for ancillaries
- tweaked main religion building effects for granting access to dignitaries' cap a level earlier
- additional shield patterns for roman generals