Garry's Mod
gmDoom Maps
Hiển thị 11-19 trong 19 mục
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Cập nhật: 29 Thg05, 2013 @ 6:47pm

- Fixed a problem where textures would appear wrong at low and medium texture detail settings.

Cập nhật: 27 Thg05, 2013 @ 2:22am

- Changed map loading code to make it slower and (hopefully) fix the 'overflowed reliable channel' errors
- Added an experimental new rendering technique with the aim of improving performance. You can toggle it on with 'doom_map_cl_newrender 1'

Cập nhật: 26 Thg05, 2013 @ 7:19pm

- Fixed game freeze caused by loading a map with orphaned sectors.
- Fixed game crash caused by very complex sectors (they don't spawn now)
- Fixed stack overflow caused by looping rising stair configurations

Cập nhật: 21 Thg05, 2013 @ 7:57am

- Fixed an error that would occur if gmDoom Maps failed to read a WAD.

Cập nhật: 19 Thg05, 2013 @ 7:09pm

- Made some minor optimizations, primarily from changing around lazy code

Cập nhật: 17 Thg05, 2013 @ 12:19am

- Added some simple version checks for gmDoom (because even with automatic updating, people STILL manage to never update their addons)

Cập nhật: 16 Thg05, 2013 @ 6:09pm

- Corrected an oversight where not having gmDoom could cause errors.
- Added a pop-up window to inform users that this addon requires gmDoom if they don't have it installed and enabled

Cập nhật: 15 Thg05, 2013 @ 11:37pm

None Provided

Cập nhật: 15 Thg05, 2013 @ 9:36pm