Garry's Mod
gmDoom Maps
กำลังแสดง 11-19 จาก 19 รายการ
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อัปเดต: 29 พ.ค. 2013 @ 6: 47pm

- Fixed a problem where textures would appear wrong at low and medium texture detail settings.

อัปเดต: 27 พ.ค. 2013 @ 2: 22am

- Changed map loading code to make it slower and (hopefully) fix the 'overflowed reliable channel' errors
- Added an experimental new rendering technique with the aim of improving performance. You can toggle it on with 'doom_map_cl_newrender 1'

อัปเดต: 26 พ.ค. 2013 @ 7: 19pm

- Fixed game freeze caused by loading a map with orphaned sectors.
- Fixed game crash caused by very complex sectors (they don't spawn now)
- Fixed stack overflow caused by looping rising stair configurations

อัปเดต: 21 พ.ค. 2013 @ 7: 57am

- Fixed an error that would occur if gmDoom Maps failed to read a WAD.

อัปเดต: 19 พ.ค. 2013 @ 7: 09pm

- Made some minor optimizations, primarily from changing around lazy code

อัปเดต: 17 พ.ค. 2013 @ 12: 19am

- Added some simple version checks for gmDoom (because even with automatic updating, people STILL manage to never update their addons)

อัปเดต: 16 พ.ค. 2013 @ 6: 09pm

- Corrected an oversight where not having gmDoom could cause errors.
- Added a pop-up window to inform users that this addon requires gmDoom if they don't have it installed and enabled

อัปเดต: 15 พ.ค. 2013 @ 11: 37pm

None Provided

อัปเดต: 15 พ.ค. 2013 @ 9: 36pm