Garry's Mod

Garry's Mod

gmDoom Maps
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Mis à jour le : 29 mai 2013 à 18h47

- Fixed a problem where textures would appear wrong at low and medium texture detail settings.

Mis à jour le : 27 mai 2013 à 2h22

- Changed map loading code to make it slower and (hopefully) fix the 'overflowed reliable channel' errors
- Added an experimental new rendering technique with the aim of improving performance. You can toggle it on with 'doom_map_cl_newrender 1'

Mis à jour le : 26 mai 2013 à 19h19

- Fixed game freeze caused by loading a map with orphaned sectors.
- Fixed game crash caused by very complex sectors (they don't spawn now)
- Fixed stack overflow caused by looping rising stair configurations

Mis à jour le : 21 mai 2013 à 7h57

- Fixed an error that would occur if gmDoom Maps failed to read a WAD.

Mis à jour le : 19 mai 2013 à 19h09

- Made some minor optimizations, primarily from changing around lazy code

Mis à jour le : 17 mai 2013 à 0h19

- Added some simple version checks for gmDoom (because even with automatic updating, people STILL manage to never update their addons)

Mis à jour le : 16 mai 2013 à 18h09

- Corrected an oversight where not having gmDoom could cause errors.
- Added a pop-up window to inform users that this addon requires gmDoom if they don't have it installed and enabled

Mis à jour le : 15 mai 2013 à 23h37

None Provided

Mis à jour le : 15 mai 2013 à 21h36