Garry's Mod
Half-Life SWEPs
กำลังแสดง 1-10 จาก 58 รายการ
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อัปเดต: 31 ก.ค. 2024 @ 9: 22am

- Usage of the new ENT.PhysicsSolidMask for crossbow bolt, RPG missile and grenade. Now they hit actual model hitboxes instead of a bounding box, just like it should have been. Mostly noticeable on Gargantua
- Minor fixes and improvements

อัปเดต: 22 ก.ค. 2024 @ 1: 59am

- Added optional HD models
- Added "respawnable items" entity category
- Added charging glow effect for gauss
- Added option to spawn with full HL1 loadout
- Fixed tripmines immediately explode if placed inside another
- Fixed p_gauss.mdl UV

อัปเดต: 17 ก.ค. 2024 @ 10: 46pm

- Recompiled models to have unique paths, so nothing would replace fixes and enhancements, also it won't override original HL:S materials
- Added eye blink animation to Snark viewmodel
- Added uncompressed viewmodel hand textures
- Fixed original MP5 model rig

อัปเดต: 29 พ.ค. 2024 @ 2: 22pm

Fixed incorrect entity gravity

อัปเดต: 26 พ.ค. 2024 @ 1: 16am

Entity replacement for Uplink Extended

อัปเดต: 23 พ.ค. 2024 @ 11: 55am

- Added hl1_cl_ejectshells convar (won't work for singleplayer for now)
- Added convar existence check for effects
- Fixed HL1 NPCs gibbing from bullets

อัปเดต: 11 ก.พ. 2024 @ 4: 12pm

Fixed handgrenade creating too much ai_sound entities

อัปเดต: 15 ม.ค. 2024 @ 3: 55am

Fixed crowbar making ammo pickup sound
Fixed potential lua error
Throwable entities now inherit gravity from owner

อัปเดต: 29 มิ.ย. 2023 @ 3: 43pm

Added convars:
hl1_cl_muzzleflash
hl1_cl_muzzlesmoke

อัปเดต: 13 ม.ค. 2023 @ 10: 51am

Added hl1_sv_explosionshake convar