Left 4 Dead 2

Left 4 Dead 2

🩹Prop Fix Pack (70+ models)
Viser 1–10 av 42 bidrag
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Oppdatering: 20. aug. @ 13.39

brand new model:
props_wasteland/light_spotlight01_lamp.mdl
props_wasteland/light_spotlight01_base.mdl

Translucent fix for:
props_shacks\fishing_net01.mdl

Fixed wrong normals for:
props_c17/consolebox01a.mdl
props_urban\carport_01.mdl

fixed uv for:
props_downtown/window03_56_96.mdl

Oppdatering: 20. des. 2024 @ 7.41

Fixed Whaterwheel and its engine. Many Uv-map issues and inverted normals all over.

Included vscript to precache the armored van in map 1 of death toll.
(TLS added the van, without precaching it. Causing a minor lag spike on every map load.)

Oppdatering: 4. juli 2024 @ 12.40

  1. fixed uvmap of:
    models/props_downtown/railing_brace01.mdl
    models/props_downtown/railing_brace02.mdl
    models/props_downtown/railing_brace03.mdl
  2. fixed missing texture in railings of the atrium.
  3. fixed white outline on overlays:
    overlays/plaster_side_01
    overlays/plaster_side_02
    overlays/plaster_side_03
    overlays/plaster_side_04
    overlays/plaster_side_05
    overlays/plaster_side_07
    overlays/plaster_side_03

Oppdatering: 27. mars 2024 @ 1.48

fixed normals of props_mill\PipeSet08d_64_001a.mdl

Oppdatering: 18. des. 2023 @ 7.49

fixed props_interiors\ChairLobby01.mdl

Oppdatering: 23. aug. 2023 @ 5.59

Added UVmap fix for props_interiors\patio_chair2_White.mdl

Oppdatering: 3. mai 2023 @ 5.16

-Fixed LOD of "models\props_exteriors\Concrete_Plant01_Dust_Catcher.mdl"
-Added "materials\models\props_waterfront\greygrid.vmt"a texture that should be on the bridge models in The Passing

Oppdatering: 4. apr. 2023 @ 3.24

Fixed missing texture on "props_waterfront\bridge_deck.mdl"

Oppdatering: 26. aug. 2022 @ 7.59

Fixed dieselcan.mdl using the wrong texture. It's only seen on some custom campaigns though.

Oppdatering: 14. apr. 2022 @ 19.12

fixed uv on static prop doorframe