Left 4 Dead 2

Left 4 Dead 2

🩹Prop Fix Pack (70+ models)
Affichage des entrées 1-10 sur 42
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Mis à jour le : 20 aout à 13h39

brand new model:
props_wasteland/light_spotlight01_lamp.mdl
props_wasteland/light_spotlight01_base.mdl

Translucent fix for:
props_shacks\fishing_net01.mdl

Fixed wrong normals for:
props_c17/consolebox01a.mdl
props_urban\carport_01.mdl

fixed uv for:
props_downtown/window03_56_96.mdl

Mis à jour le : 20 déc. 2024 à 7h41

Fixed Whaterwheel and its engine. Many Uv-map issues and inverted normals all over.

Included vscript to precache the armored van in map 1 of death toll.
(TLS added the van, without precaching it. Causing a minor lag spike on every map load.)

Mis à jour le : 4 juil. 2024 à 12h40

  1. fixed uvmap of:
    models/props_downtown/railing_brace01.mdl
    models/props_downtown/railing_brace02.mdl
    models/props_downtown/railing_brace03.mdl
  2. fixed missing texture in railings of the atrium.
  3. fixed white outline on overlays:
    overlays/plaster_side_01
    overlays/plaster_side_02
    overlays/plaster_side_03
    overlays/plaster_side_04
    overlays/plaster_side_05
    overlays/plaster_side_07
    overlays/plaster_side_03

Mis à jour le : 27 mars 2024 à 1h48

fixed normals of props_mill\PipeSet08d_64_001a.mdl

Mis à jour le : 18 déc. 2023 à 7h49

fixed props_interiors\ChairLobby01.mdl

Mis à jour le : 23 aout 2023 à 5h59

Added UVmap fix for props_interiors\patio_chair2_White.mdl

Mis à jour le : 3 mai 2023 à 5h16

-Fixed LOD of "models\props_exteriors\Concrete_Plant01_Dust_Catcher.mdl"
-Added "materials\models\props_waterfront\greygrid.vmt"a texture that should be on the bridge models in The Passing

Mis à jour le : 4 avr. 2023 à 3h24

Fixed missing texture on "props_waterfront\bridge_deck.mdl"

Mis à jour le : 26 aout 2022 à 7h59

Fixed dieselcan.mdl using the wrong texture. It's only seen on some custom campaigns though.

Mis à jour le : 14 avr. 2022 à 19h12

fixed uv on static prop doorframe