Left 4 Dead 2
🩹Prop Fix Pack (70+ models)
Mostrando 1-10 de 42 aportaciones
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Actualización: 20 AGO a las 1:39 p. m.

brand new model:
props_wasteland/light_spotlight01_lamp.mdl
props_wasteland/light_spotlight01_base.mdl

Translucent fix for:
props_shacks\fishing_net01.mdl

Fixed wrong normals for:
props_c17/consolebox01a.mdl
props_urban\carport_01.mdl

fixed uv for:
props_downtown/window03_56_96.mdl

Actualización: 20 DIC 2024 a las 7:41 a. m.

Fixed Whaterwheel and its engine. Many Uv-map issues and inverted normals all over.

Included vscript to precache the armored van in map 1 of death toll.
(TLS added the van, without precaching it. Causing a minor lag spike on every map load.)

Actualización: 4 JUL 2024 a las 12:40 p. m.

  1. fixed uvmap of:
    models/props_downtown/railing_brace01.mdl
    models/props_downtown/railing_brace02.mdl
    models/props_downtown/railing_brace03.mdl
  2. fixed missing texture in railings of the atrium.
  3. fixed white outline on overlays:
    overlays/plaster_side_01
    overlays/plaster_side_02
    overlays/plaster_side_03
    overlays/plaster_side_04
    overlays/plaster_side_05
    overlays/plaster_side_07
    overlays/plaster_side_03

Actualización: 27 MAR 2024 a las 1:48 a. m.

fixed normals of props_mill\PipeSet08d_64_001a.mdl

Actualización: 18 DIC 2023 a las 7:49 a. m.

fixed props_interiors\ChairLobby01.mdl

Actualización: 23 AGO 2023 a las 5:59 a. m.

Added UVmap fix for props_interiors\patio_chair2_White.mdl

Actualización: 3 MAY 2023 a las 5:16 a. m.

-Fixed LOD of "models\props_exteriors\Concrete_Plant01_Dust_Catcher.mdl"
-Added "materials\models\props_waterfront\greygrid.vmt"a texture that should be on the bridge models in The Passing

Actualización: 4 ABR 2023 a las 3:24 a. m.

Fixed missing texture on "props_waterfront\bridge_deck.mdl"

Actualización: 26 AGO 2022 a las 7:59 a. m.

Fixed dieselcan.mdl using the wrong texture. It's only seen on some custom campaigns though.

Actualización: 14 ABR 2022 a las 7:12 p. m.

fixed uv on static prop doorframe