Garry's Mod
Pressurized External Suit
Показані результати 11–20 із 25
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Оновлено: 12 черв. 2020 о 15:35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Оновлено: 10 черв. 2020 о 17:40

- Fixed missing texture on the worldmodel

Оновлено: 6 черв. 2020 о 19:29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Оновлено: 24 листоп. 2019 о 14:59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Оновлено: 21 берез. 2019 о 8:42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Оновлено: 20 берез. 2019 о 17:32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Оновлено: 7 січ. 2018 о 9:19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Оновлено: 5 листоп. 2017 о 6:43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Оновлено: 4 листоп. 2017 о 14:50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Оновлено: 4 листоп. 2017 о 14:48

- Added a console command to toggle the helmet rendering on the player that calls the command.