Garry's Mod
Pressurized External Suit
Se afișează 11-20 din 25 intrări
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Actualizare: 12 iun. 2020 @ 15:35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Actualizare: 10 iun. 2020 @ 17:40

- Fixed missing texture on the worldmodel

Actualizare: 6 iun. 2020 @ 19:29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Actualizare: 24 nov. 2019 @ 14:59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Actualizare: 21 mart. 2019 @ 8:42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Actualizare: 20 mart. 2019 @ 17:32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Actualizare: 7 ian. 2018 @ 9:19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Actualizare: 5 nov. 2017 @ 6:43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Actualizare: 4 nov. 2017 @ 14:50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Actualizare: 4 nov. 2017 @ 14:48

- Added a console command to toggle the helmet rendering on the player that calls the command.