Garry's Mod

Garry's Mod

Pressurized External Suit
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Uppdatering: 12 jun, 2020 @ 15:35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Uppdatering: 10 jun, 2020 @ 17:40

- Fixed missing texture on the worldmodel

Uppdatering: 6 jun, 2020 @ 19:29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Uppdatering: 24 nov, 2019 @ 14:59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Uppdatering: 21 mar, 2019 @ 8:42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Uppdatering: 20 mar, 2019 @ 17:32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Uppdatering: 7 jan, 2018 @ 9:19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Uppdatering: 5 nov, 2017 @ 6:43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Uppdatering: 4 nov, 2017 @ 14:50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Uppdatering: 4 nov, 2017 @ 14:48

- Added a console command to toggle the helmet rendering on the player that calls the command.