Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Southeast Asia [RF+GS+NFP+LP]
Ergebnisse 1–10 von 14
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Update: 28. Mrz. 2021 um 6:24

1. Remove legacy logic from Outback Tycoon scenario. (It was messing with river floodplains in GS)

Update: 28. Dez. 2020 um 7:54

Pirates scenario compatibility.

Update: 27. Dez. 2020 um 22:03

1. GS Climate System support (notably river flooding).
2. Revised jungle generation logic to make maps consitent between GS and base game.

Update: 19. Feb. 2018 um 5:43

Fix reef gen. for R&F. Add more reef.

Update: 14. Feb. 2018 um 5:11

1. Copy start settings from Archipelago map script in R&F.
2. Hookup Start advanced map setting.

Update: 8. Feb. 2018 um 15:31

1. Add support for R&F.
2. Hookup advanced options World Age and Rainfall.

Update: 17. Okt. 2017 um 15:52

Code tidy up to allow for more natural wonders.

Update: 17. Okt. 2017 um 15:33

Allow coastal mountains.

Update: 28. Sep. 2017 um 12:16

Place lakes before rivers to allow them to be sources of rivers

Update: 19. Sep. 2017 um 18:18

Fixed trivial bug. Virtually no impact.