Europa Universalis V

Europa Universalis V

评价数不足
The Normal Mods
   
奖励
收藏
已收藏
取消收藏
项目 (23)
Stability Rebalanced
创建者: Chim_rus
🏛️ Stability Rebalanced: A More Impactful Stability Mechanic Tired of Stability feeling like a weak and inconsequential modifier? I felt the base game's Stability was underwhelming and somewhat illogical in its effects. A truly stable or unstable realm sho...
[v1.0.10] Road Remove Terrain Proximity Debuffs
创建者: Paracalico
I'm so pissed by the trees and wetlands and I made this. Building roads will now remove (compensate) proximity debuffs from all types of rough terrain and vegetation . Proximity cost for crossing lakes are also halved for compensation. Other road bonuses s...
(1.0.*) Show Current Manpower
创建者: Mazutaki
I have updated my mod. They fixed most issues. This mod now merely adds the current manpower value as this is still missing. So if you like to have that, keep the mod. Otherwise, thank you all for using this mod! Paradox sadly decided gui changes are not a...
Historical RGOs - Global
创建者: Enrar
Originally a mod intended adjust resources in E̶a̶s̶t̶ ̶A̶s̶i̶a, A̶s̶i̶a, the world! to be somewhat historical, balanced, and flavorful to gameplay through one simple location file. In vanilla, Spain and France have more iron than all of China combined. Th...
Variable Harvests
创建者: Swimmy
A quick slop mod to add variance in an otherwise undeveloped mechanic Each September, each region rolls a varying food productivity yield between -40% and +40%, since weather is pretty unmoddable at the moment. Potential features for the future could inclu...
Dumb Building and Production Tweak
创建者: flyinghamster
This mod makes some tweak on borring buildings so that buildings can be more interesting. If you like to have changes on Rural Buildings Only: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3615866062 Here is Villains only variant of mod available ...
The Wrath of Timur [Persia Update]
创建者: Riyaad
Summary Timur (Tamerlane) was a Turco-Mongol conqueror who built one of history's largest empires in the late 14th century, stretching from India to Anatolia. Through brilliant tactics and ruthless campaigns, he sought to restore the Mongol Empire's former...
Immersive Formables
创建者: nqwery
https://i.ibb.co/FR225v2/about.png Do you ever feel a nation should celebrate more than just a name change? Do you want forming a new country to feel meaningful, atmospheric, and alive? Immersive Formables adds unique flavor events for nearly every vanilla...
Immersive Names
创建者: lunar
https://i.imgur.com/qf95i2v.png Immersive Names is an immersion mod that will change names of provinces and countries depending on their culture and timeperiod, which means... No more provinces in the Americas/Africa having European names before colonizati...
Great Power Rework
创建者: Mistah_X
I decided to make a mod that reworks the Great Power calculation entirely. My goal was to create a more dynamic, more balanced, and logical system that does not grant you great power status just because you have an "empire" title. Having just pure populati...
Metropolis&Megalopolis Upgrade-Extented Authority- Forts&Bailiffs Compatch
创建者: ^Sturm
This is a compatibility patch between: 🟩 Metropolis & Megalopolis – Enhanced City System 🟩 Extended Authority – Forts & Bailiffs Without this patch, defensive buildings (Castle / Stockade / Bastion / Cathedral) do not appear inside Metropolis or Megalopoli...
Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion
创建者: ^Sturm
⭐ Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion Megalopolis Upgrade – Enhanced City System expands the vanilla city progression by adding a new location rank between City and Megalopolis: Metropolis. This mod expands Europa Univ...
Prosper or Perish (Population Growth & Food Rework)
创建者: Salty.[BOAY]
Big Patch!Pop Capacity / Vegetation Update and Balance Changes Update: 04 Dec Check FAQ (added github link) Thread to get the basics! Economy and Population Growth. This mod disentangles Population Growth from Prosperity, Development and other (imo) non se...
Generic Conquest CB
创建者: flogi
This small mods adds a generic conquer province CB for everyone. Have 20 spynetwork in order to fabricate the cb. Useful links You can discuss this and my other mods on my modding discord. Discord Channel My Patreon Page...
Extended Control - Forts & Bailiffs
创建者: Mistah_X
Do you want your authority to exist beyond your mere capital? Do you want to achieve this without feeling overpowered? Extended Control - Forts & Bailiffs modifies some key buildings to help you project your precious authority, while making sure you pay th...
Legacy of Golden Spurs - Flanders Expansion
创建者: PcJaegr
https://i.ibb.co/FR225v2/about.png Mod project focusing for now on the state of Flanders, to expand the flavor and unique content for it within the game, while still focusing on it's real history. Flanders has launched with a surprisingly miniscule amount ...
Sea Tiles Cost Less Market Access
创建者: Lysyl Oxidase
Sick of having 0% market access in your colony which is 5 sea tiles away from the market center? Sick of having to create a new market every 5 coastal tiles in those massive colonial locationss which are each the physical size of 5 european tiles? This may...
Better Road Builder
创建者: GDI_JeffL
Achievement compatible and save safe This mod changes the color and thickness of the roads and adds rivers in both the Roads and Road Builder map modes. It should now be much easier to see and plan road connections and bridges. If anyone is having trouble ...
Expanded Build View
创建者: LazyIcarus
GUI expansion for building to show more information at a glance, including: - building level percentage - production efficiency - RGO (added in v 0.2); some RGOs should be prioritized over others to prioritize migration and expand RGO size - control (added...
Enhanced Papermap
创建者: nqwery
https://i.ibb.co/FR225v2/about.png My personal graphical paper map mod inspired by Imperator: Rome's. This mod features darker water, new terra incognita, clean borders, and Imperator's map font. Not Achievements compatible since the graphics file to adjus...
Harder Difficulties
创建者: Aretaxios
This mod rebalances the Hard and Very Difficulty settings for both the player and AI to make the game more challenging. The player difficulty settings have been changed from only increasing army maintenance to also increasing antagonism, monthly rebel grow...
New World Improvement Project
创建者: NullPointer
New World Improvement Project offers a vanilla+ experience with many improvements to the New World, including: * hundreds of dynamic names and localizations for locations and colonies in the Americas, depending on language * Over 20 new colonial formables ...
Glorp UI
创建者: glorp
Want to use the Beta Patch? Download the Beta Patch Version Here! https://i.ibb.co/TMrcJMrf/image.png Glorp UI improves the User Interface of Europa Universalis V. Its as shrimple as that. Have a suggestion? Recommend it down below! Customisable Customize ...