Stormworks: Build and Rescue

Stormworks: Build and Rescue

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HMD V4
   
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541.931 KB
10 月 10 日 下午 4:39
10 月 14 日 下午 4:07
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HMD V4

描述
Changes from HMD V3
  • ID input format changed (SRD3)
  • 1,792 types of target markers implemented
  • Delay reduction
  • Attitude indicator angle can now be freely adjusted
  • When only the attitude indicator is displayed, a horizon line is now drawn in the center as well

Features
  • Seat-mounted HMD
  • Three-dimensional
  • No display errors
  • Freely customizable
  • Easy setup
  • Laser rangefinder direction correction
  • Waypoint display available (WPD1 input)
  • Radar response display available (SRD3 input)
  • Radar response symbol customization available
  • Map V3, FCS Type 6, VLS Mk. 10, includes SM Type 3

Description
Improved HMD V4 now supports more radar responses. It can also display IFF-compatible FCS information.
Currently, 1,792 radar responses are implemented, with more to be added in the future.
This uses an SRD3 input terminal, which correctly displays inputs in the correct format.

Terminal Description
WPD1 Input Terminal
Number
Content
1
Waypoint X Coordinate
2
Waypoint Y Coordinate
3
Waypoint Z Coordinate
4-6
None
7
Waypoint distance [m]
8
Waypoint arrival time [s]

bool
Content
1
ON if waypoint exists
2
Autopilot ON, OFF state

SRD3 input terminal
number
content
1
X coordinate
2
Y coordinate
3
Z coordinate
4
Target ID (0<ID<1000)
5~24
Repeat
4: Regarding ID,
When no target is being output: ID = 0
Identification ID for each target (value displayed on the HMD): 1-999
Basic symbol: ID = ID + Symbol No. * 10^3
Symbol color: ID = ID + Color No. * 10^4
Static additional functions: ID = ID + Static additional function No. * 10^5
Dynamic additional functions: ID = ID + Dynamic additional function No. * 10^6

By adding a value of 10^3 or more to the target ID, you can display any mark.
Marks can be freely combined.
See the image for details on each number.

Property Supplement
Main speed: Select the speed displayed within the square frame. If you select "ground speed," ground speed will be displayed within the frame, and atmospheric altitude will be displayed below it.
Radar delete tick: The amount of time target information will be retained since the last target output to the SRD2. SR V3 only outputs a target the moment it is detected, so it requires about 100 ticks, but FCS Type 6 outputs a predicted value almost every tick, so about 10 ticks is sufficient.

Credits
I used INGENMAME's MAMElink v0.7 as the IFF!
34 条留言
MumenR  [作者] 12 月 9 日 上午 4:48 
There are plans to develop a sonar system, but it will likely be sometime next year or later due to the significant development challenges.
RecklessFisheygan 12 月 9 日 上午 4:01 
Are there any plans to integrate sonar into this system? i currently have a ship set up with your ciws and missiles which works perfectly for air and surface targets but i have no way of detecting or engaging underwater threats.
MumenR  [作者] 11 月 27 日 下午 12:07 
If the FCS Type 6 occasionally loses track of the target, increasing the value of the “Detection Interval [tick]” setting for the FCS Type 6 may improve the situation.
Raydal 11 月 27 日 下午 12:03 
sorry MumenR,i didnt see, now im working for adapt your system for fighters, i added autoaltitud,and auto stabilized mode in your map,works perfect, i tested the system with 3 radars ,and works perfect with three basic, with three phalanx a sometimes lose the tgt,thanks from spain
MumenR  [作者] 11 月 27 日 上午 9:03 
Thank you for the compliment!
Regarding the space bar not working, the space bar controls are only for the FCS Type 6. Therefore, it won't function unless connected to the FCS Type 6.
Upon checking the workshop unit, I discovered that the independent HMD unit on the left also had operation instructions written on its space bar, but this is incorrect.
Raydal 11 月 27 日 上午 8:25 
hello MumenR ,firs of all, many thanks for your system, is very advanced,im using from the hmd2 version, and im very happy using on my creations, for example the b2,eurofighter the f22 raptor,thanks for the new version, when ii upload one of my creations ill coment you,,,(i found a small issue,the space key do not work,i tried to search the issue,but your code is very hard for me)
m3 11 月 24 日 下午 5:09 
alright i will see
MumenR  [作者] 11 月 24 日 下午 4:10 
I think Basic Radar could be used as a substitute if the scan speed was slowed down, but I think Phalanx Radar would operate more stably.
m3 11 月 24 日 下午 3:57 
Do i need to use the phalanx radars btw?
m3 11 月 24 日 下午 1:18 
I see
i shall update based on experimentation
thanks!