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Southern Bandit Kingdoms Expanded
   
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9 月 8 日 上午 10:53
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Southern Bandit Kingdoms Expanded

描述
This is a compilation of my expanded settlements in the Pitts, The Crags, Stobe's Garden and Greenbeach, containing the following:

- Crab Town: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3558490301
- Crab Villages: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3550326525
- Iron HQ: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3558550561
- Reaver Camps: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3564642711
- Expedition 4: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3559144157

Also adds the following:

- Ark overrides: If Valamon and the Crab Queen dies, the Skeleton Bandits take over the old factory; and if Elder dies, the Southern Hive infest the place. The death of the Southern Queen will end up with vagrants squattering among the ruins.

- Crab Town: If Valamon and the Crab Queen are killed, the Skeleton Bandits take these villages, together with their mechanical and smithy shops. If Elder is killed, the Southern Hive infest the place, with a robotics and trader shop. If the Southern Queen dies, the gurglers take over the settlement. Finally, if the Gurgler Boss dies, vagrants squatter among the ruins, together with a blackmarket bar and some drifters.

- Crab Village: If Valamon and the Crab Queen are killed, the Skeleton Bandits take these villages, together with their mechanical and smithy shops. If Elder is killed, the Southern Hive infest the place, with a small robotics and trader shop. If the Southern Queen dies, vagrants squatter among the ruins.

- Patrols for all factions will either strengthen or start spawning on these zones as their control grows.

This allows for a complete conquest of this region by either the Reavers, Skeleton Bandits, Crab Raiders or even the Southern Hive.
4 条留言
Frau Bonnie 10 月 11 日 上午 2:22 
This expanded series + Reactive World is quickly becoming my new favourite set up! Are there any plans to add the ability to restore the cannibal capital to Deadcat at any point in this series? It'd be the cherry on top for me since its hard to find good Deadcat restoration mods that are compatible with reactive world. Keep up the good work!
fredetted 10 月 4 日 上午 9:31 
Thanks for this compilation mod.
NonanteSeize 9 月 9 日 上午 8:37 
(there seems to only be a tiny bit of overlap)
NonanteSeize 9 月 9 日 上午 8:35 
Would you be open to do a UWE patch for this?
Love your work!!