全面战争:战锤3

全面战争:战锤3

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Clans of the Skaven: Skaven Subfactions [Big update for 6.3]
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3 月 29 日 下午 4:31
9 月 2 日 上午 7:44
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Clans of the Skaven: Skaven Subfactions [Big update for 6.3]

在 Fizzle_Boom25 的 1 个合集中
Fizzle Boom Sub-Factions
11 件物品
描述
Introduction
This mod splits up Skaven into individual clan sub-factions. Clan units can only be recruited normally for their affiliated clans. All other clans can only recruit mercenary versions of the unit. Only one clan's mercenaries can be recruited from each major settlement, so choose wisely. I also applied various loreful bonuses and restrictions. See this google spreadsheet for more information on what each faction can do: https://docs.google.com/spreadsheets/d/1oYqcFv1JN_lksvFvXfAO030ZSva155CJkuTOCncxmxU/edit?usp=sharing

Feel free to leave comments on the spreadsheet on in the comments if you have any feedback.

Faction-Leader Traits
Warlord
+30 Armor for faction leader
+4 Melee Defense for Clanrats
+25% Replenishment

Grey Seer
Greater Arcane Conduit faction leader
-33% Recruitment cost for Clanrats and Slaves
-5 Leadership for Clanrats
+25% Replenishment

Master Assasin
Stalk for all infantry units
Snipe for Jezzails
+3 Recruit rank for Eshin units

Sub-faction Summaries
Eshin
Units: Skavenslaves, Clanrats, All Eshin units, Warpgrinders mercenaries, Poison Wind/Deathglobes mercenaries, Jezzails

Factions: Clan Eshin, Clan Kreepus, Clan Treecherik, Clan Skully [TOW], Clan Gowjyer [TOW]

Skryre
Units: Skavenslaves, Clanrats, All Weapons Teams, Artillery, Doom-Flayers, Doom-Wheels

Factions: Clan Skryre, Clan Klaw [TOW]

Moulder/Beast-tamers
Units: Skavenslaves, Clanrats, Warpgrinders mercenaries, Poison Wind/Deathglobes mercenaries, Wolf Rats, Rat Ogres, Mutant Rat Ogres, Brood Horrors, and Hellpit Abominations

Some of these factions have their own set of monsters that they can recruit instead of the Moulder creations. See the spreadsheet for more information.

Factions: Clan Moulder, Clan Gnaw, Clan Krizzor, Clan Verms, Clan Spittel, Clan Crooktail [TOW]

Pestilent Brotherhood
Units: Skavenslaves, clanrats, Warpgrinders mercenaries, Poison Wind/Deathglobes mercenaries, plagueclaw catapult, plague monks

The plague recruitment building also causes disease attrition in region (tier 3), province (tier 4), and adjacent provinces (tier 5). The effect stops working if the building is damaged.

Factions: Clan Pestilens, Clan Fester, Clan Septik, Clan Morbidus, Clan Festerlingus [TOW], Clan Flem [TOW], Fester Clan Nest [TOW]

Other Subfaction Mods
-Empire: Planned
-Dwarfs: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3461049488
-Greenskins: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3446809693
-Vampires: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3473512199
-Bretonnia: No plans
-Wood Elves: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3290225744
-Beastmen: No plans
-Warriors of Chaos: No plans
-Norsca: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3439077222
-High Elves: Planned (Colonist factions)
-Dark Elves: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3529886662
-Skaven: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3454605611
-Lizardmen: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3489986082
-Tomb Kings: No plans
-Vampire Coast: Planned (Living Pirates faction)
-Kislev: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3464916787
-Cathay: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3514225945
-Ogres: No plans
-Chaos Dwarfs: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3508127542
-Demons of Chaos: Planned (Mortals vs Immortals)
58 条留言
Fizzle_Boom25  [作者] 10 月 14 日 上午 8:01 
It might need a submod for the mercenary clan units.

All of the mercenary clan units from this mod have a new main_units entry, but use the same land_units as vanilla. All of the combat stats are controlled by land_units, so that part will work with SFO no problem. But, unit size, unit cost, and unit caps are controlled by main_units.

I have my own units caps for those units, so that part should be fine. If SFO significantly changes the unit size, recruit cost, or upkeep, then that would be a potential balance issue and need a submod.
Mandalore the Ultimate 10 月 13 日 下午 11:44 
does this need submod for sfo
Fizzle_Boom25  [作者] 9 月 23 日 下午 1:55 
I don’t know, but it’s probably fine. My understanding is that certain scripts can cause issues with multiplayer, but this mod doesn’t have any scripts.
Commissar Killinger 9 月 22 日 下午 8:36 
Random question... Is this mod Multiplayer compatible?
(My buddy doesn't play Skaven, only I do, so I was curious.)
Fizzle_Boom25  [作者] 8 月 9 日 下午 7:51 
The re-work is ready, but its not save-game compatible, so I'm going to wait until 7.0 to release it. If anyone is interested in trying it earlier, a beta version of the changes is available here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3545827643
Fizzle_Boom25  [作者] 7 月 26 日 上午 8:16 
Does anyone use any mods that add new units for Skaven? I'm working on some big changes for 7.0, but I don't know if it will be compatible with any new units since I'm replacing a lot of their buildings.
✯Lunion✯ 7 月 11 日 上午 11:57 
Thanks, will fulfilled it in the weekend
Fizzle_Boom25  [作者] 7 月 10 日 下午 7:14 
I started a spreadsheet for tracking everything. Still filling it out, but feel free to add anything. Each faction has a notes column.

https://docs.google.com/spreadsheets/d/1oYqcFv1JN_lksvFvXfAO030ZSva155CJkuTOCncxmxU/edit?usp=sharing
Fizzle_Boom25  [作者] 7 月 10 日 下午 6:57 
Awesome! I've been meaning to put together a spreadsheet to track all of these faction changes similar to my unit caps one. Let me set that up and you can put it there or in the comments. Whichever works best for you.
✯Lunion✯ 7 月 10 日 下午 6:06 
Also, i wanted to tell you that i am doing some classification to respond to your question about the skavens clans; when it will be ready i will publish it there or another plateform if you want.