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@Aizria: I'm not familiar with Project Ancient Cosmos, so I couldn't give an honest answer. However, if it's been designed to work with TrueSpace, like Arcana and Frackin' Universe, then chances are that it should also work fine with TrueSpace Expanded - Stars.
Is there a patch that just adds the Arcana stars to the spawn pool? I don't care if they're not common, as long as I can find at least one relatively consistently.
Fortunately, my mod, TrueSpace Expanded - Stars, does make use of the irradiated planet and satellite spawns. Unfortunately, said planets were made to spawn only in Neutron Star systems, which should appear on your star map as tiny light blue specs of light (and even then, irradiated planets aren't 100% guaranteed to spawn, since planets would've been rare in such systems due to the Neutron Star's explosive past).
(Furthermore, if you were also running the Somewhat Realistic Star Distribution for RealSpace and TrueSpace mod, then the frequency of Neutron Stars was reduced to being roughly 1 in 2000 main sequence stars, not counting the Brown Dwarfs, which I've estimated to be around 6 times more common than main sequence stars.)
As it turns out, for some reason, it seems as if the Arcana mod devs had opted to put the superstorm planets (along with the automated and neon sea planets) under ONLY the irradiated planets and satellites pools, which TrueSpace has provided... but, unfortunately, for some reason, had never bothered to make use of said irradiated planets or satellites.
What am I missing?