Total War: PHARAOH

Total War: PHARAOH

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Fixing Pharaoh
   
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描述
Pharaoh is yet another poor Total War with shallow battles and generally rather quite a bad game with the same issues we've had since Rome 2.
However, I do enjoy its campaign and mods can begin to 'fix' the game at least to an extent. Here is a collection of some of my favourite mods that I personally use that make Pharaoh a little better.

Some are graphical, some are small tweaks, some are overhauls. There is a large variety of mods in this collection; I hope this can be helpful.
项目 (11)
Slaughter in the Sands - A Battle Overhaul (Work in progress)
创建者: InquisitiveAnt
Introduction While not as bad a game as many would say, Total War Pharaoh's battles unfortunately suffer from the majority of the issues found in the games since and including Rome 2. An otherwise decent campaign has been massively diminished by the lacklu...
Better Camera Mod
创建者: kam2150
Hello, Famous mod from Warhammer 1, 2 and 3 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order...
Larger Battlemaps
创建者: Xanth™
Increases the map size of Land Battles by roughly 20% by increasing the deployment zone of both sides. I mainly created this, because I found the maps way to small when running around two full stacks (so 40 units on my own side). With big armies you could ...
Stuck Chariot Bug Hotfix (Don't need, fix is in the base game)
创建者: ZestySalsa
If my eyes don't deceive me, chariots now act like how this mod would have fixed them. Keeping mod up here for visibility. If you had this problem, it fixes instances where chariots would seemingly get stuck on normal terrain after a move order, and you're...
Cleaner Armour Textures
创建者: Benjin
https://i.imgur.com/fVVaDCS.gif Intro Have you ever zoomed in on all of your heavily armoured units and wondered "why are they all covered in this low-resolution, battered-look when they haven't even been in battle yet?" I have wondered this on many occasi...
Better 2D Unit Card Highlighting
创建者: Volcano
This simple mod improves the 2D unit card highlighting, so that it is easier to see at a glance. When you mouse over the units the unit card background become brighter, and when you select the units they change to a blue-shift background lighting hue (to m...
Historical Quotes
创建者: Benjin
For some reason, most of the quotes on the loading screens are fake and were never said by the characters that feature in the game. I decided to replace them with real, historical quotes or proverbs from the time period instead, either from the same histor...
Coloured Building Icons
创建者: Benjin
I made this mod as it was hard for me to see what building belonged to which building category on the province panel. The colours used are the same as the ones as shown in the building tree viewer. This should hopefully make the buildings more intelligible...
Enable Sea Peoples in Custom Battle
创建者: Alex Zhao
This mod allows you to use Sea Peoples units in custom battles. Should be compatible with everything. If you want to use Sea Peoples units in campaign, you can try COHORTROY's All Faction Enable Sea Peoples Mod or my Capture Sea Peoples Units...
Hecleas AI Overhaul
创建者: Hecleas
HECLEAS AI OVERHAUL The intelligence, aggressiveness, behavior, tactical movements, choices, diplomacy, economy, objectives and decisions of the AI ​​has been completely revised, it will no longer be inactive, will seek to conquer the world, you attack as ...
More Realistic Sacking and Razing of Outposts
创建者: Nuin
Description Anyone else absolutely sick and tired of enemy armies sacking or razing an outpost, entering march, going to next outpost, sacking/razing, entering march, going to next etc? Sometimes one army will destroy 3 outposts, and then still march half ...