Cities: Skylines

Cities: Skylines

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描述
for nat the hat for the ha
项目 (126)
Ability to Read
创建者: REV0
Only modders will understand. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asset Editor....
Achieve It!
创建者: Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod enables achievements while also playing with mods. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.10 - Recompiled for Cities Skylines 1.16.1-f2 (Hu...
Automatic Bulldoze v2
创建者: Лысый Пёс
Automatic Bulldoze v2 automatically destroys abandoned and burned buildings. This mod is a spinoff of the original Automatic Bulldoze mod by Sadlers. The diffrents between this and the old one: * It supports Natural Disasters DLC (and all other DLC of cour...
Advanced Vehicle Options
创建者: Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
Community Center (ploppable RICO ready)
创建者: Senfkorn
Hi community, for you and your cims. The Community Center. Enjoy! This asset comes without foliage (as seen in the screenshots). If you don't use Ploppable RICO, you will find this building in your Unique Building panel. Have fun! You like my assets and wa...
Chips Diner
创建者: Kliekie
Chips DinerMeet George Jetson! And his boy Elroy! .. Well, Not really.. Just Googie Architecture! Back from the 50's when they loved futuristic buildings. And yes, it's an actual building, designed by Taliesin-trained architect Harry Harrison and completed...
Camera Positions Utility
创建者: Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Bus Station
创建者: Senfkorn
Hi community, actually I just wanted to try out how to use the rotor shader. And suddenly, a new asset was born :) Have fun! Special thanks go out to Ronyx69, who discovered the use of the rotor shader for asset creations. That offers completely new possib...
CSL Map View
创建者: Gansaku
CSL Map View (Current version 4.4.7) This mod draws a image of map. Exactly, it is another external executable (CSLMapView.exe; bundled with the mod) to draw the map. The mod only outputs data file for that. If mod or viewer don't run, send comment with co...
Custom Animation Loader (CAL)
创建者: boformer
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png Buildings with custom animations! Weeeeeeeeeeeeee! This mod is required for building assets with custom animations. It sets up and enables the animations of t...
Data Mining Agency
创建者: Senfkorn
Hi community, we catch every single byte and create trends and statistics from this data. From your favourite homemade hot dog chili sauce to your neighbours secret rocket construction materials, nothing can escape the critical eyes of our high-quality dat...
Dynamic Resolution (Fixed for 1.9!)
创建者: Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Employ Overeducated Workers V2 (1.30+)
创建者: pcfantasy
Note: This is an update version for old Employ Overeducated Workers Please UnSub other Employ Overeducated Workers mod Issue Fix: (1)Fix transfer bettween industrial warehouse (2)Fix confict bettween Real City Mod (3)Fix confict bettween Real Construction ...
Large Advanced Incineration Plant
创建者: Fishbus
Large Advanced Incineration Plant: A large, expensive and efficient incinerator that causes little pollution, produces power and processes large volumes of garbage. Footprint: 12x8 Cost: 175000 Upkeep: 3200/week Garbage Capacity: 750000 Garbage Processing:...
Large Recycling Center
创建者: Fishbus
This larger recycling facility can deal with the most demanding of cities by sifting through and removing garbage over time. Noisy and expensive but it's 100% clean! Stats: Footprint: 16x8 Cost: 100000 Upkeep: 1920/week Garbage Capacity: 570000 Garbage Pro...
Large Water Pumping Station
创建者: Fishbus
Large Water Pumping Station: The perfect solution for serving large volumes of water to your citizens. Stats: Footprint: 8x6 Cost: 17500 Upkeep: 560/week Pumping Capacity: 384000/week Power Usage: 960KW Noise Pollution: 50 Noise Radius: 110 ---------- 大型抽水...
Large Advanced Crematorium
创建者: Fishbus
Large Advanced Crematorium: A large contemporary Crematorium that can deal with both traditional burial and modern cremation. Footprint: 9x15 Cost: 155000 Upkeep: 2640/week (16500) Burial Rate: 4 Corpse Capacity: 800 Deathcare: 175 DeathCare Radius: 1450 H...
Intersection Marking Tool 1.14.8
创建者: macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Instant Return To Desktop
创建者: Cgameworld
This mod modifies the behavior of the “To Desktop” exit button to terminate the game executable immediately. Helpful for modded games, where the game takes a long time to exit. This mod’s behavior is functionally the same as ending the game process manuall...
Doctor's Office
创建者: Senfkorn
Hi community, I wanted to create some assets with interior, because using the advantage of transparency is such a cool thing. It's a way to give Cities Skylines assets a bit more depth. I know it increases the tris count and it needs additional texture map...
Extended Game Options
创建者: Zenya
Cities Skyline: Extended Game Options Mod This mod is a collection of small features that adds useful functionality to the game. Enable achievements Usually you cannot get the steam achievements when you are using mods. If this option is enabled, you would...
Extra Landscaping Tools
创建者: BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
[DEPRECATED] Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
创建者: Thaok
README This mod is deprecated and does not properly work with the current game version. Use this updated version instead. Original description This mod is an expansion pack for Vehicle Effects mod. Ready for game version 1.9 (Green Cities) New effects summ...
Fine Road Anarchy - Ending
创建者: Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Fluffy Grass
创建者: MrMaison
Fluffy Grass by MrMaison Introducing a 4 piece set of Fluffy Grass! These are generic grass assets great for lawns and gardens. They look great from any angle. This set includes 2 short versions (green and dry) that are at a pretty realistic height and gre...
Glass Elevators
创建者: Ronyx69
Animated functional-ish glass elevators in 6 / 9 / 12 meter variations. The elevator contains an invisible "underground" path and a "balcony". You need road anarchy enabled to place it. DO NOT place it close to roads (place it more than 2 cells away from r...
Health Center
创建者: BenTracker
Health Center The health center is an average installation between the clinic and the hospital. -------------------------------------------------------- Based on Instituto de Medicina Legal de Badajoz...
Harmony 2.2.2-0 (Mod Dependency)
创建者: boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Improved Public Transport 2
创建者: BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Electric Roads Mod 2023 - Final
创建者: Klyte45
https://i.imgur.com/a0VrMRr.png https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/awC3SmD.png NOTICE: 81 tiles 2 support now available! This mod turns all roads in the city into electric conductors. So, you won't need anymore to pass power poles around t...
Leafy Tree Set
创建者: pdelmo
Set of 4 Leafy green generic trees 1024x1024 textures with colour and normal maps Leafy Tend 512tri Leafy Regular 966tri Leafy Full 426tri Leafy split trunk 953tri Shoutouts for some screenshots Hotkettle https://www.youtube.com/channel/UC9ZHqG1bLkgp5ViXWM...
Less Steam
创建者: thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have man...
More air ducts (Pack)
创建者: Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings A pack of 4 more variations of air ducts using the same texture as my previous ones. These are larger and great for filling in large empty rooftops. These also come as a rand...
Modern Parking Garage
创建者: KingLeno
Modern Parking Garage by KingLeno A modern garage with a metal facade, glass entrance, and colorful signs. 8x11 Lot, same layout as University City Parking Garage, but shorter. https://i.imgur.com/250yZAb.png Subscribe to my YouTube Channel and follow me o...
Mini FPS Booster
创建者: Krzychu1245
This is a mini fps booster which increases the frame rate in-game by 5-15%. It works by reducing the number of raycast calculations the game does to work out where the mouse is. https://i.imgur.com/0O9w9Ta.png You won't loose anything. It doesn't break any...
More Effective Transfer Manager
创建者: pcfantasy
Optimize transfer manager in vanilla game. match the shortest transfer bettween offers 中文简单介绍: 让货物或者服务运输更有效率 举例: 1.买家会找最近的卖家买东西,卖家会找最近的买家卖东西(绕口令:)) 2.城市服务会找最近的楼(如果能服务过来的话) Give me feedback: here What is this mod`s effect There will be less situation like t...
Movable Bridge Mod (Beta)
创建者: boformer
This mod adds support for all kinds of functional movable bridges (drawbridges, bascule bridges, lift bridges, folding bridges etc.) for trains, cars and pedestrians. The bridges will open up whenever a ship (passenger ship, cargo ship, ferry or fishing bo...
Move It
创建者: Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Linden Trees
创建者: MrMaison
Linden Trees by MrMaison Introducing a set of Linden Trees. Kinda generic but inspired by those found in Europe particularly Germany. The Linden is part of the Tilia family which have 30 species in Europe where they are called "Linden", North America where...
Zoning Adjuster 1.6
创建者: algernon
https://i.imgur.com/9ms8DIe.png A tool to adjust and fine-tune zoning grids Yes, the one-sided and remove zoning functions of this mod work happily alongside those introduced in the base game in 1.17 - you can use either or both. Remember that this mod doe...
Wild Hedges
创建者: MrMaison
Wild Hedges by MrMaison Introducing a 6 pack of Wild Hedges. Or you can say Wild Hedge bushes or Bush Thingy. These hedges are generic. They are great "place anywhere" shrubs. Not as elegant as the boxwoods etc. but they are very useful. When plopped in ro...
Vehicle Effects 1.9.5
创建者: Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
University of Science and Technology
创建者: Senfkorn
Hi community, your cims want to know if there is an economic sense to run a toaster with nuclear power? Then offer them a place to study at the University of Science and Technology. Maybe this is the place where the Warp Drive gets invented. Have fun! You ...
[WILL BE DEPRECATED] UnifiedUI (UUI) 2.2
创建者: kian.zarrin
No longer supported, a new Beta version is worked on that can be subscribed by clicking here. https://imgur.com/mzpNwS8.png https://i.imgur.com/O3ujMsj.png to report problems or ask questions please come to my discord channel: https://discord.gg/4rHbBy6 Pl...
Undo It!
创建者: Strad
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png This mod adds Undo/Redo options to the game! Tools that this mod supports: Building/bulldozing roads, buildings, props and trees The rest is unsupported Warni...
Network Skins
创建者: boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
Parking Lot Roads
创建者: Badi_Dea
I can't drive 55 - no really, I can't, it's a parking lot... Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. Everything in this p...
Optimised Outside Connections
创建者: Quboid
Optimised Outside Connections Compatible with Cities Skylines 1.17 (23nd May Update) Sick of 7% full cargo trains clogging up your rail network? Got a queue of near-empty cruise ships clogging up your harbours? Optimised Outside Connections reduces the num...
Network Tiling
创建者: Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
Node Controller Renewal 3.5.3
创建者: macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Parking Lot Snapping
创建者: [SSU]yenyang
https://i.imgur.com/0O9w9Ta.png Step 1: Watch the video above. Also available on Youtube. Step 2: Read this description: Parking Lot Snapping swaps the default AI for the Parking Space Assets (abbreviated PSA) created by others with a custom built AI. The ...
Phoenix High School
创建者: Kliekie
Phoenix High School "Construction of the Bond Bryan-designed £7.6m Post-16 Centre at Phoenix High School in Shepherds Bush, London has been completed and has been handed over to pioneering Executive Head Teacher Sir William Atkinson. The building has been ...
Ploppable RICO
创建者: AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
Police Administration Building (Curtin House)
创建者: Cyber Scythe X
Details This asset pack contains the Police Administration Building. This building serves as your Police departments administrative needs as well as provide Police services throughout the city. This asset was made in conjunction with my 'Police Station Sig...
Precision Engineering
创建者: Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Prop & Tree Anarchy
创建者: BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Quad Singularity
创建者: Quad Rioters
Readjusting space and time. https://steamuserimages-a.akamaihd.net/ugc/956356742335784229/0F486A7C38D1D2EE995026F3449BCFF664C8A5CF/ - Size: 8x16 - Type: Power - Nuclear Power Plant - Main Tri: 8,962, 2048x2048 - LOD Tri: 838, 1024x1024 - Description: Singu...
Random Tree Rotation
创建者: boformer
Tested to be working with Industries. All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural. This mod rotates the detailed tree models which you will see when you zoom in. This mod applies a random rotation to a...
Real Time
创建者: dymanoid
Welcome to Real Time! https://i.imgur.com/0O9w9Ta.png Are you wondering why your Cims never sleep and keep working and studying all night long? Do you also think that the "days" flying by on the time bar are not so real? A fully-crowded bouncy castle park ...
Realistic Population 2 2.2.4
创建者: algernon
https://i.imgur.com/9ms8DIe.png Formerly Realistic Population Revisited Key features: Provides a more realistic simulation and gameplay experience Realistic calculatrion of building populations - no more single suburban houses with half-a-dozen families an...
Rebalanced Industries
创建者: Quboid
This mod is being replaced by Rebalanced Industries Revisited by MByron26: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2911178252&searchtext= Rebalanced Industries Compatible with Cities Skylines 1.15.1 (15th November update) Please don't second...
Relight
创建者: Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Roundabout Builder
创建者: Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Shadow Strength Adjuster
创建者: Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
Sort Mod Settings
创建者: egi
Sorts the 'Mod Settings' in the options by name. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long Description I waited for this to happen since vanilla. But it seems that Colossal Order had more im...
Standard Parking Garage
创建者: Badi_Dea
All I ask is for a slab of concrete, and a car to park on it. This Parking Garage will unlock with Parks, and can be found in the Roads menu under the Maintenance tab. This structure will function as a park, increasing land value and happiness of nearby bu...
Suburban Powerline
创建者: BadPeanut
This is a simple but effective powerline for your suburbs! Need electricity down your street but don't want those big gastly towers? Run this network on top of your sidewalk, and don't worry it won't clash! No need for mods like anarchy (which delete the p...
Sunken Plaza
创建者: ryanjamesoflondon
A modern, sunken, city plaza for your citizens to enjoy. Size:4x4 Cost: 1000 Maintenance cost: 100 Tourist draw: 50 Ent Accum: 100 Ent Radius: 400 Please help me in making more assets I love creating new buildings for CS but it does take up a large portion...
Timboh's A-4 Parclo Interchange
创建者: Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
创建者: Timboh
Mirrored Version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Cloverstack Interchange
创建者: Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Clovermill Interchange
创建者: Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Timboh's B-Trumpet Interchange
创建者: Timboh
Mirrored Version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Diverging Windmill Interchange
创建者: Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Timboh's Dual Trumpet Interchange
创建者: Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Motorway Rest Area
创建者: Timboh
Here's a bit of an experiment for you. A rest area! See, in the modern era, humans require access to basic necessities 24/7, such as lead-free petrol, chocolate bars and "fresh" wrapped sandwiches. Now you can provide those services with the Motorway Rest ...
Timboh's Pentagon Interchange
创建者: Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's Semi-Directional A-Trumpet Interchange
创建者: Timboh
Mirrored Version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's SPUPCLO Interchange
创建者: Timboh
Am I the only one who have a bad habit of pronouncing abbreviations as if they were words? Instead of saying S-P-U-P-C-L-O, I say Spupclo for some reason. Maybe I'm just a bit thick, but hey, I can atleast build interchanges! This is a SPUPCLO, a brilliant...
Timboh's Semi-Directional B-Trumpet Interchange
创建者: Timboh
Mirrored Version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Stack Interchange
创建者: Timboh
You know, when road engineers are told to "do it big", they make stack interchanges. You can't really get any larger than this! Well, there are of course the insane Texas High Fives, the monsterous chinese five-way junctions and the supercompact and supert...
Timboh's Three-level Roundabout Interchange
创建者: Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's Turbine Interchange
创建者: Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Timboh's Turbine-Stack Interchange
创建者: Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's Y-Stack Interchange
创建者: Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
Transparency LODs Fix
创建者: Katalepsis
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous, consider making a small donation. Even 10 cents can add up to a lot if more people donate....
TM:PE 11.9.3.0 STABLE (Traffic Manager: President Edition)
创建者: Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Ultimate Eyecandy v1.5.2
创建者: Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ultimate Level Of Detail (ULOD)
创建者: boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Advanced Incineration Plant
创建者: Fishbus
Advanced Incineration Plant: An expensive but efficient incinerator that causes light pollution while producing more power from burning more garbage. Footprint: 6x6 Cost: 75000 Upkeep: 1600/week Garbage Capacity: 500000 Garbage Processing: 59200/week Garba...
Large Water Tower
创建者: Fishbus
Large Water Tower A larger water tower, for a larger rural habitat. Stats: Footprint: 3x3 Cost: 8000 Upkeep: 400/week Pumping Capacity: 128000/week Power Usage: 400KW Noise Pollution: 30 Noise Radius: 40 ---------- 大型水塔 较大的水塔,用于较大的农村栖息地。 统计: 占地面积:3x3 花费:80...
Inner City Metro
创建者: Fishbus
Larger metro station that looks real nice and city like - purdy lookin fella'. Stats: Footprint: 10x2 Cost: 27500 Upkeep: 240/week Power Usage: 560KW Water Usage: 240 Noise Pollution: 10 Noise Radius: 30 Tris: 944 Smaller version: http://psteamcommunity.yuanyoumao.com...
Mini Water Pumping Station
创建者: Fishbus
Mini Water Pumping Station: The cutest of water utilities provides the perfect way to start any would-be city. Stats: Footprint: 2x3 Cost: 1200 Upkeep: 160/week Pumping Capacity: 44800/week Power Usage: 128KW Noise Pollution: 20 Noise Radius: 40...
Network Extensions 2
创建者: sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Outdoor Pools - Out of Order
创建者: JopytheBear
https://i.imgur.com/7bbiBbN.png Tags Swimming Pool, Pools, Cover, Covered, Plastic, Frame, Glass, Out of Order, Beach, Water...
Recycling Center
创建者: Fishbus
Recycling Center: Slowly sifts through and removes garbage over time. Very noisy, inefficient but it's 100% clean! Stats: Footprint: 8x4 Cost: 45000 Upkeep: 960/week Garbage Capacity: 250000 Garbage Processing: 24000/week Garbage Trucks: 12 Catchment Area:...
Roundabout
创建者: rklpl
Roundabout by radziup990...
Simple Inner City Metro
创建者: Fishbus
Simple metro station that looks real nice and city like - purdy lookin fella'. Stats: Footprint: 2x2 Cost: 18500 Upkeep: 272/week Power Usage: 352KW Water Usage: 128 Noise Pollution: 30 Noise Radius: 50 Larger version: http://psteamcommunity.yuanyoumao.com/sharedfiles...
Small Clinic
创建者: Fishbus
Small Clinic: A small clinic with basic team of medical staff, able to keep small communities healthy. Footprint: 2x4 Cost: 3000 Upkeep: 120/week Ambulances: 2 Patient Capacity: 25 Healthcare Accumulation: 70 Cure Rate: 8 Catchment Area: 325 Power Usage: 4...
Small Inner City Metro
创建者: Fishbus
Small metro station that looks real nice and city like - purdy lookin fella'. Stats: Footprint: 3x2 Cost: 20000 Upkeep: 256/week Power Usage: 400KW Water Usage: 160 Noise Pollution: 20 Noise Radius: 40 Tris: 744 Larger version: http://psteamcommunity.yuanyoumao.com/sh...
Timboh's Basketweave Interchange
创建者: Timboh
People living in Toronto will probably recognize one of these! Basketweaves aren't really "interchanges", but more like a transition piece for vehicles shifting between collector/express lanes. Works great for expansive, cross-city motorway systems. In the...
Timboh's C/E Cloverstack Interchange
创建者: Timboh
I'm back, my fellow road geeks and infrastructure enthusiasts! After spending a week in the fouth ring of Hell we mortals refer to as 'studying', I'm back with more interchanges! Now, for my comeback I thought, why not make it big? How big? Well, as you ca...
Timboh's City DCMI Interchange
创建者: Timboh
This one is for you, Qfwfq! This is a modified version of the DCMI Interchange, with 2-lane one-way overpasses instead of motorways, making it functional as a free-flowing motorway-to-street transition. Since the 2-lane roads are smaller, there's a tiny de...
Timboh's Compact Stack Interchange
创建者: Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's DCMI Interchange
创建者: Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Diverging Diamond Interchange
创建者: Timboh
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Timboh's Full Diamond Interchange
创建者: Timboh
I heard you liked bridges, so I made this. It's a full diamond interchange, one of my personal favorites when it comes to design.The ramps are straight, long and fully directional, making this an excellent choice in-game. It occupies almost as much space a...
Timboh's Gothic Interchange
创建者: Timboh
Gothic interchanges have a bit of a shady reputation, worse than it deserves in my opinion. They sometimes go by the name "Malfunction Crossing" due to its deceptivly broken-looking structure, with the mainline carriageways switching sides. The name also o...
Timboh's Kleinploderplein Interchange
创建者: Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Timboh's Olskroksmotet Interchange
创建者: Timboh
Back in the 60's, some engineers from Gothemburg thought they were really smart. They apparently had some amazing plan to connect Europaväg 6 and Europaväg 20 to each other. Ok, sounds like a plan, right? Well, they also thought it was a brilliant idea to ...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
创建者: Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Sonnborner Interchange
创建者: Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Spaghetti Interchange
创建者: Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's Cloverleaf Interchange
创建者: Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's T-Bone Interchange
创建者: Timboh
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Timboh's U-Pentagon Interchange
创建者: Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Timboh's Windmill Interchange
创建者: Timboh
There's something about the shape of this interchange that makes me giggle. I don't know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I've honestly never seen one that still exist. Wikipedia l...
Environment Changer (+ Improved Theme Selection )
创建者: BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
No Radioactive Desert And More!
创建者: BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Praia
创建者: ilcicci1983
https://i.imgur.com/UHoGTIp.jpg 2023: see last screen to see my actual mod configurazione Hi everyone! After almost six months of work/fun between Theme and Map I am happy to share this Map. Instructions Subscribe to all required items and activate mods in...
Render It!
创建者: Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
Tennis Courts
创建者: Smilies
park with 2 tennis courts 11x4 park 1536x512 diffuse, normal, spec, color, illumination, alpha main mesh 1406 tris, LOD 40 tris 128x128 Models and textures done by Smilies; cannot be re-uploaded without permission authorized by Smilies. https://i.imgur.com...
Transfer Manager CE v3.1.12
创建者: Sleepy
Description Modifies the vanilla Transfer Manager to prefer closer transfers. ie Garbage trucks will go to nearby buildings first to collect garbage rather than travelling all the way across the city to get the garbage at some distant building. Main Featur...
标记为不兼容 ]  Loading Screen Mod temporary - OUTDATED
创建者: Klyte45
BROKEN - DO NOT USE This is not fully compatible with game version 1.15 (Plazas & Promenades) or later. A longer-term replacement for the original Loading Screen Mod has been released by algernon. ...