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Anyone have solutions to getting a genuine low tech world without screwing up the raids?
@Varien: Rimworld: ME is a self-contained mod, so it has a much easier time of removing things than this mod does, as Medieval World works entirely through the patch system. If Vindar and I were to combine mods, then my job would be MUCH easier. However, this way the player can choose whether or not to have a full world conversion. It is exceedingly difficult to plug all the various ways that non-medieval stuff can make it into the game, and that's on top of having to coordinate with all the various mods players can choose to play with.