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your arm is currently of length 0.
Because of that, MArmOS cannot calculate the rotation of the rotor. You should add a Solid to it.
eg: var myArm = baseRotor+new Solid(1, 0, 0);
Also, if you want to use the mouse, you can set OriMode to 1 on your rotor.
Have a nice day
Ok, so that got the base rotor moving. Now I'm trying to set this up:
https://steamuserimages-a.akamaihd.net/ugc/1684895765196068793/4B176CA5DB1C7AEC68D9360B0C05EAF93091C7A0/?imw=5000&imh=5000&ima=fit&impolicy
... and now nothing moves again :(
https://github.com/Philippe117/MArmOS/pull/1