Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Great Wall tile improvement
66 条留言
LONEWOLF109 2023 年 5 月 27 日 上午 9:23 
can this be built in circles
Tech Osen 2023 年 2 月 21 日 上午 4:12 
So the game says the wall can't be destroyed by natural disasters, only pillaged. But it's apparently not coded to withstand forest fires. So using this mod to build through forests has a great risk of losing the wall, and the not being able to rebuild due to border expansion. :steamsad:
thecrazy13 2021 年 7 月 22 日 下午 4:38 
really needs to be updated
akivane 2021 年 5 月 17 日 上午 6:51 
please!update !
Reattera 2020 年 2 月 23 日 上午 3:21 
can you update it for GS please?
秦皇绕柱走 2020 年 1 月 5 日 上午 5:20 
great wall should built on mountains.
Remove Sniper from TF2  [作者] 2019 年 10 月 1 日 下午 9:11 
No, AI can't do that.
Anthaderas 2019 年 10 月 1 日 上午 10:02 
Does the AI make those glitches, or is it forbidden to build on ressources ?
Remove Sniper from TF2  [作者] 2019 年 9 月 2 日 下午 11:27 
it's possible to make them buildable on top of resources, but that causes the resource do visually disappear. So I don't think that should be possible when it causes a "glitch" like that.
Venboven 2019 年 9 月 2 日 上午 9:51 
Can you make them able to be built on top of luxury and strategic resources? And also remove the requirement for it having to be built inside borders? I don't want to waste my good tiles on walls.
摸鱼王 2019 年 8 月 13 日 上午 8:16 
awesome work! and can you disable the only build on border requirement? thx:steamhappy:
blurm 2019 年 6 月 28 日 上午 8:49 
this mod doesnt work
Limbo 2019 年 6 月 25 日 下午 8:52 
Nice job bro!:steamhappy:
Angelhearth 2019 年 5 月 5 日 上午 3:43 
Is this, from database.log, this mod?

[2273950.003] [Gameplay] ERROR: UNIQUE constraint failed: Improvement_ValidFeatures.ImprovementType, Improvement_ValidFeatures.FeatureType
[2273950.003] [Gameplay]: While executing - 'insert into Improvement_ValidFeatures('ImprovementType', 'FeatureType') values (?, ?);'
[2273950.003] [Gameplay]: In XMLSerializer while inserting row into table insert into Improvement_ValidFeatures('ImprovementType', 'FeatureType') with values (IMPROVEMENT_GREAT_WALL, FEATURE_FOREST, ).
[2273950.003] [Gameplay]: In XMLSerializer while updating table Improvement_ValidFeatures from file GameData1.xml.
[2273950.003] [Gameplay] ERROR: UNIQUE constraint failed: Improvement_ValidFeatures.ImprovementType, Improvement_ValidFeatures.FeatureType
[2273953.507] [Gameplay] ERROR: near "Tec": syntax error
[2273953.559] [Gameplay] ERROR: near "VALUES": syntax error
[2273953.657] [Gameplay] ERROR: unrecognized token: "'TECH_ADVAN"
blackmoon 2019 年 4 月 10 日 上午 8:52 
finally, the great wall gets what it mean to be
GiuseppeIII 2019 年 3 月 21 日 下午 5:45 
Hey Masked Man! To add you as a co-author on the altered version of this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1689573766 , you need to accept the friend request I sent you.
GiuseppeIII 2019 年 3 月 20 日 下午 2:47 
Thanks! I appreciate it!
Remove Sniper from TF2  [作者] 2019 年 3 月 20 日 下午 2:45 
sure thing
GiuseppeIII 2019 年 3 月 20 日 下午 2:28 
Hey Masked Man! I am trying to create a mod collection for civ 6 that shows the way I play the game. However, I have made edits to this mod for my game, so I was wondering if I could post these edits as a separate mod, while giving you full credit of course so people using my collection wouldn't have to make the edits themselves. I would of course link back to the original mod and add you as an co-author.
Malata Societa' Official 2019 年 3 月 4 日 上午 9:28 
you can update for gathering storm??????
=[NK]= Col. Jack O'Neil 2019 年 3 月 1 日 下午 3:16 
This should work. Ignore the notification and try it
[WotNS] FanaticDK 2019 年 3 月 1 日 下午 1:08 
Please please please update for gathering storm!
Monado 2019 年 2 月 17 日 下午 5:49 
Will this be updated for GS?
星野アイ 2019 年 2 月 16 日 上午 4:54 
求更新!:steamhappy:
reeses4brkfst 2019 年 2 月 15 日 下午 6:24 
@Scribe, does this not work? I haven't tried it yet.
Scribe of Nekoti 2019 年 2 月 15 日 上午 8:26 
Is this getting an update?
Desucrate 2019 年 1 月 9 日 下午 8:13 
thank you for the response :)
Remove Sniper from TF2  [作者] 2019 年 1 月 8 日 上午 3:53 
certainly. must be a conflict with other mods.
Desucrate 2019 年 1 月 8 日 上午 12:34 
Having this mod on crashes my game, is this verified to be working?
Rel3elskum 2018 年 7 月 16 日 上午 11:07 
Can u not build it on floodplains? i had a nice pretty wall on YnAMP and couldnt build it on floodplains..
Glemt 2018 年 5 月 27 日 下午 10:54 
in improvements.xml, in the <improvements> column, there's a row for IMPROVEMENT_GREAT_WALL, which states that BuildOnFrontier="true", you should change this to "false" I think < This doesn't work, unfortunately. Would love if this mod would allow the wall to be built outside our territory. Being able to build it on tiles with woods and rainforest is absolutely gorgous
Remove Sniper from TF2  [作者] 2018 年 4 月 4 日 上午 6:30 
Don't think I can do that.
Pan matematyk 2018 年 4 月 4 日 上午 5:08 
Would it be possible to make Great Wall work like a road - setting max movement cost along the Wall to 1?
Remove Sniper from TF2  [作者] 2018 年 3 月 19 日 下午 1:06 
in improvements.xml, in the <improvements> column, there's a row for IMPROVEMENT_GREAT_WALL, which states that BuildOnFrontier="true", you should change this to "false" I think
Jessy2299 2018 年 3 月 19 日 下午 1:02 
Not realy good at modding but what should i change in mod file to remove the border requirment ?
Remove Sniper from TF2  [作者] 2018 年 3 月 6 日 上午 12:09 
You still have to put it along the border.
Jessy2299 2018 年 3 月 5 日 下午 8:11 
Does it allow to build it anywhere in your territory and not only on your faction border ?
Remove Sniper from TF2  [作者] 2018 年 2 月 15 日 上午 4:56 
Yes to both, but in the case of building over resources, the resource graphics disappear from the tile. I thought that was weird, so didn't allow it to happen in this mod. But you can always just harvest the bonus resource to clear the tile and make room for the wall.
Foreshadowing Peanuts 2018 年 2 月 15 日 上午 3:30 
Is there any way to make it possible to build wall links over bonus resources, or to build it anywhere in your territory instead of right on the border?
Remove Sniper from TF2  [作者] 2018 年 2 月 9 日 上午 7:51 
Yeah it works
Cosmic Fox 2018 年 2 月 9 日 上午 7:45 
Does this work with R&F @up?
blkbutterfly 2018 年 1 月 20 日 上午 10:39 
I really like these changes to the Great Wall. How come Firaxis didn't originally make it like this I wonder?
Remove Sniper from TF2  [作者] 2017 年 9 月 5 日 下午 1:23 
sure why not.
Vincible Man 2017 年 9 月 5 日 下午 1:22 
Is this compatable with the Summer 2017 Update?
Trump#M.A.G.A. 2017 年 9 月 4 日 下午 3:00 
The WALL WILL BE never be completed.
Trump/Pence2020

Remove Sniper from TF2  [作者] 2017 年 7 月 30 日 上午 6:25 
Doesn't crash in hotseat on my machine.
oskarneval 2017 年 7 月 30 日 上午 6:14 
The game crashed when using this mod in hot seat
Remove Sniper from TF2  [作者] 2017 年 7 月 25 日 下午 2:47 
What was the issue?
oskarneval 2017 年 7 月 25 日 下午 2:45 
Had some trouble using this in hot seat. Is it fixable?
The Big Red Cheese 2017 年 7 月 21 日 下午 11:55 
So the Aztec don't have to pay so much