Left 4 Dead 2

Left 4 Dead 2

TUMTaRA - HUD
44 条留言
мяFunreal  [作者] 12 月 8 日 上午 10:37 
Updated.
That weird nonsense is gone, whilst a buncha stuff got added.
мяFunreal  [作者] 12 月 7 日 上午 4:48 
ye that's a map issue. that shouldn't even be there.
iii deleted my logo and forgot that i had a now invisible brush in the map.
i'll update the map today or tomorrow, so it will be gone then
Barktrap 12 月 6 日 上午 7:50 
Not sure if it's just my end (or something to do with Linux), but the L4D2 logo seems to clip underneath the Special Infected's VGUI https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3618915316
мяFunreal  [作者] 12 月 3 日 上午 12:36 
be warned, using flyout menus to add a temporary fake overlay will work for the most part. But some things are hardcoded per screen.
Like the loadingscreens spinner icon cannot be moved. But if you give it a different control name you can move it around. Won't animate though. So you need to edit the vmt of it as well. Idk if the transition screens also have hardcoded ui locations.
мяFunreal  [作者] 12 月 3 日 上午 12:20 
No. I tried using vgui screen entities, but they don't seem to load any ui res file.
Best other workaround is temporarily adding a fake screen right to the main menu to "replace it".
Did that myself just recently. Try it yourself by adding this to the mainmenu res temporarily.

/////////
"RELOAD_UI" //button to reload ui
{
"ControlName" "Button"
"fieldName" "RELOAD_UI"
"xpos" "5"
"ypos" "5"
"zpos" "9999"
"wide" "50"
"tall" "15"
"labeltext" "Reload UI"
"Command" "#con_enable 1;hud_reloadscheme;ui_reloadscheme"
"ActivationType" "1"
}

"FakeMenu" //overlays a whole other menu
{
"fieldName" "FakeMenu"
"ControlName" "FlyoutMenu"
"visible" 1
"enabled" 1
"xpos" 0
"ypos" 0
"zpos" 9998
"wide" f0
"tall" f0
"ResourceFile" "resource/blabla.res"
}
/////////
The other .res file you overlay should have a fake background temporarily, just to avoid showing the main menu backgrounds.
Takanashi Hoshino 12 月 2 日 上午 7:17 
is there a option to test chapter/level transition ?
Veteran 11 月 25 日 下午 9:14 
2025. Things were getting old, but here we are. Another workshop breakthrough
мяFunreal  [作者] 11 月 24 日 上午 3:56 
nah. private mod i made once and never fully finished.
has no face anims.
D.Toshimura 11 月 24 日 上午 1:11 
2B link? does have facial animation?
🌆Starscream 64🌆 11 月 23 日 下午 1:34 
No, I will >:)
ᴿᴱᴻᴱ™ 11 月 23 日 下午 1:28 
Thats the stuff I love. Great work and love to the detail.
𝔏𝔬𝔯𝔡𝔢𝔯𝔬𝔫 11 月 23 日 上午 12:29 
nice:steamsalty:
Lapis 11 月 22 日 下午 2:32 
MrFunreal has come back and cooked up a banger, as always! :demoticon:
Cheese Fries_ 11 月 22 日 上午 7:00 
Hell yeaaa
1awesomegun 11 月 22 日 上午 6:51 
Do NOT insult 2b like that StarScream
🌆Starscream 64🌆 11 月 22 日 上午 6:43 
Ew, what have you done to Rochelle? GET OUT OF THE BUILDING GOONER!
Debsereia 11 月 22 日 上午 6:31 
Nice!
薛希 11 月 22 日 上午 5:49 
=w=
11 月 21 日 下午 6:58 
:steamhappy:
FemboyPounder3000 11 月 21 日 下午 4:16 
wake up babe new tumtara just dropped
COMPANION CUBE 11 月 21 日 下午 12:20 
:happy_creep:
мяFunreal  [作者] 11 月 21 日 下午 12:09 
@COMPANION CUBE

I can't do that on the map. HOWEVER. You can, when editing the vgui, just turn on "visible 1" and "enabled 1" on the chat icon, as well as the AFK and the other icons.
I had done that before when i made my huds. Super useful.
verifios 11 月 21 日 上午 10:36 
eow new tumtara
Buster 11 月 21 日 上午 7:04 
Mmmmm this is good
COMPANION CUBE 11 月 21 日 上午 6:54 
also can you add a feature to make the voice chat icon visible?
COMPANION CUBE 11 月 21 日 上午 6:19 
very useful! thank you :steamthumbsup::p2cube:
Apocalypse Tank 11 月 21 日 上午 3:14 
Geez I kinda miss Ellis in the Singleplayer icon
NorthCaptain 11 月 21 日 上午 2:05 
quick question : why all weapon HUD icons is a default ones ? aint they suppose to show as modded hud icon?
bilibili✈桐风谷早苗 11 月 20 日 下午 10:50 
好好好
Rally64 11 月 20 日 下午 8:30 
new tumtara just dropped
cha 11 月 20 日 下午 7:15 
wow, this is gonna make hud modding so much easier. ngl this is some good ass contribution
Freddy The Flamingo 11 月 20 日 下午 5:46 
Interesting
ᴍ ᴀ ʀ ᴋ ʏ [ITA] 11 月 20 日 下午 4:16 
YOU ARE A GODSEND AS ALWAYS
AcceL 11 月 20 日 下午 4:01 
thank you for your contributions man. hope you'll continue to expand your prop fixes. love them
Zondar 11 月 20 日 下午 3:06 
been wanting this for a while, good to see it made
Drag0n 11 月 20 日 下午 3:02 
What sorcery is this. (Amazing!)
the zonemod mega crack 11 月 20 日 下午 2:32 
you came in clutch for hud mods
kouga 11 月 20 日 下午 2:08 
good work
Кирпич 11 月 20 日 下午 1:44 
cinema "hug"
DaytonaXv 11 月 20 日 下午 1:22 
Hmm looks interesting I'll look forward to it once the workshop problem is fixed.
Prudent _Reika-Vortex 11 月 20 日 上午 11:58 
you just keep on making l4d2 modding easier for the community, cheers man
мяFunreal  [作者] 11 月 20 日 上午 11:29 
yeh i hope this will be of use to you then.
If you know of any other menus or overlays that could be loaded during gameplay, lemme know. Perhaps i can add them still.

Part of the thought about loading the loadingscreens as genuine screen overlays.
Phantom 11 月 20 日 上午 11:26 
I've been hoping for something like this for ages, it takes so long to get some vguis to appear on screen
User_man52 11 月 20 日 上午 11:25 
insert message here