RimWorld

RimWorld

Too Many Mods - Modpack Patches
4 kommenttia
Kay Avalon 30.11. klo 13.34 
Neat, thanks
Warachia  [tekijä] 30.11. klo 4.13 
@Kay Avalon
Most of them are handled by renderNodeProperties of HediffDef / GeneDef. You can remove them via xml patching.
Kay Avalon 29.11. klo 18.28 
Just like, an entire split of Cosmetics and functionality
Kay Avalon 29.11. klo 18.27 
Wonderin how you managed to hide cosmetics, cause I would love to be able to hide a fair amount of them, like the spider legs, insect arms, all the other skin textures, ect