RimWorld

RimWorld

Too Many Mods - Modpack Patches
Počet komentářů: 4
Kay Avalon 30. lis. v 13.34 
Neat, thanks
Warachia  [autor] 30. lis. v 4.13 
@Kay Avalon
Most of them are handled by renderNodeProperties of HediffDef / GeneDef. You can remove them via xml patching.
Kay Avalon 29. lis. v 18.28 
Just like, an entire split of Cosmetics and functionality
Kay Avalon 29. lis. v 18.27 
Wonderin how you managed to hide cosmetics, cause I would love to be able to hide a fair amount of them, like the spider legs, insect arms, all the other skin textures, ect