Garry's Mod

Garry's Mod

Screen Space Local Reflections (SSLR Shader)
140 則留言
gael the soldier 11 小時以前 
pee pee poo poo good map here for test (on that hous- oh crap i cant reach it anymore) > https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=871421965
Evgeny Akabenko  [作者] 16 小時以前 
Fixed eye ang .z rotation bug
RAVENPOOP just call me raven 10 月 21 日 下午 2:04 
can you make a shaderless one
podzmir 10 月 21 日 上午 3:03 
u mean glue liblary?
Zadkiel 10 月 20 日 下午 11:04 
>gshader
didnt the dev put malware in it
RIGHT LADS 10 月 20 日 下午 9:47 
best mod
Poorlii 10 月 20 日 上午 11:26 
Can you make this work with the Camera swep?
JumpingBarista 10 月 20 日 上午 7:41 
is it possible to access motion vectors in gmod? no way you could use dlss like a shader
Kuge 10 月 20 日 上午 3:49 
jesus, you will go down in history, very great!
Evgeny Akabenko  [作者] 10 月 20 日 上午 1:36 
@goretz RTX DLSS не позволит сделать DirectX 9(EX) гмода. Подобные штуки лежат в инете как отдельные DLL. На гитхабе можешь поискать
goretz 10 月 19 日 下午 9:11 
Евгений спасибо вам за ответ на мой комментарии я только сейчас его увидел но я вам так скажу я был бы рад если бы в мастерской гмода сделали бы аддон который переносит графику игры на другие видео игровые движки а так это пока просто фантазия и кстати а вы сделаете когда не будь RTX и DLSS шейдер просто интересно
kuaru ! 10 月 19 日 下午 5:03 
yeah right helped with this shit, fire.
Enviyon 10 月 19 日 下午 4:29 
grass so clean
axolot 10 月 19 日 下午 2:38 
can you make a lumen :steamthumbsup::steamthumbsup::steamhappy::steamhappy:
Arsentabis© 10 月 19 日 下午 12:31 
illumination is a dancer
Arsentabis© 10 月 19 日 下午 12:22 
I really miss the shine on my body and hands and weapons
Synth 10 月 19 日 上午 10:45 
I JUST HAD EVERYTHING WAXED.
bluedrivenart 10 月 19 日 上午 10:13 
kinda broken on some maps does not work with csm ):
PLUSH 10 月 19 日 上午 9:49 
please Can you create a global illumination addon?
SCI 10 月 19 日 上午 8:27 
Ok, I fixed it by simply disabling the post processing effect and re-enabling it. This looks pretty fine. It's far from perfect but it's a step in the right direction. I can't wait to see where this goes.
SCI 10 月 19 日 上午 8:15 
It does something but it looks completely wrong and broken.
bluecoolman280 10 月 18 日 下午 5:52 
now imagine global illumination in gmod...
huggo wuggo 10 月 18 日 下午 1:49 
viewbobbing makes it look weird because there's so much movement within the camera, but when you noclip it looks good; same goes with thirdperson
KaliDitzy 10 月 18 日 下午 1:28 
doesnt work
МЯГКИЙ OBSESSED 10 月 18 日 下午 1:20 
@info_player_start yeah, why is it there???
info_player_start 10 月 18 日 下午 12:15 
why theres some vertical lines when i have it enabled?
GhostTown 10 月 18 日 上午 11:28 
So peak...
axolot 10 月 18 日 上午 9:36 
you are the best realism mod creator ¡THANKS! :steamhappy::steamhappy:
『Arnold』 10 月 18 日 上午 5:42 
Is it possible to port or use it in other Source games?
Mettle Meek 10 月 18 日 上午 4:34 
pog
AToM1C 10 月 18 日 上午 2:58 
rtx gmod is soon
TZS 10 月 17 日 下午 5:12 
Holy shit, SSR now in Gmod. The Gmod remaster is becoming real!
Whynotll83 10 月 17 日 上午 6:02 
Can you make it so it reflects based on cubemap masking? so it's not the same reflectivity across the entire model.
[TSF] Mason 1290 10 月 17 日 上午 1:07 
i keep telling people that ray-tracing has been part of Source since 2004. at that point it was being built up since 1998.
Simple bouncing light and reflective property. its not the ray-tracing we see today. or is it utilized in most community maps. An upgraded version can be seen from 2006 forward, you do see it in EP1 and EP2. then used ALOT more in those HL2 rehaul mods.
Sunny 10 月 17 日 上午 1:01 
RTX OFF VS RTX ON
evgenandriyko 10 月 17 日 上午 12:55 
make so this effect doesnt appear on npcs because they have broken vertices or how do i call it and like everthing white on them :p2cube:
Ryuji 10 月 16 日 下午 11:55 
The update that allows you to adjust the distance is good, now the effect doesn't disappear as much when I zoom in with the camera!
gael the soldier 10 月 16 日 下午 2:10 
anyways what maps recommended
gael the soldier 10 月 16 日 下午 1:34 
(nearly) slur shader
WTH is with FallOut4? 10 月 16 日 下午 1:02 
What's in da box?! :catskull:
combine soldier 10 月 16 日 上午 10:23 
чел ты... легенда
Villadssejrj 10 月 16 日 上午 8:48 
computer exploder 9000
无限expense 10 月 16 日 上午 6:37 
@meowsandstuff mat_specular 0 :steamthumbsup:
euphoria 10 月 16 日 上午 6:26 
gaming_with_turkey, And how did you do that?
euphoria 10 月 16 日 上午 6:26 
And how did you do that?
gaming_with_turkey 10 月 16 日 上午 6:11 
i did not test the game when i sent that message now i can make it distance 1024 units :D
gaming_with_turkey 10 月 16 日 上午 6:03 
i wish there was a way to change the distance of rendering and not just only at 192 units
euphoria 10 月 16 日 上午 4:37 
Bro, beta was complete garbage, but when you rolled out the update, now it seems to me that you're the best, bro. Anyway, you improved it so much, oh my God, and you changed the graphics. When I play Garry's mod, I watch this and it's crazy—you’re the best.
The horse 10 月 16 日 上午 1:23 
will this run on a 2019 laptop?
meowsandstuff 10 月 16 日 上午 12:00 
nvm, just saw it does. I suppose it needs a way to disable the actual cubemapped reflections created by the game