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Btw what do you recommand concering starting this mod? Should I add this mod from the beginning in 1836 or when I reach 1930s?
if it still doesnt work, pls let me know if your industrialists got the ideology "Laissez-Faire (Modern)"
Thanks and enjoy!
Ty for the heads up
Thanks for replying. It's another mod overriding base game techs.
//Edit: "did I have to"? kinda yes - tldr: I am solo Dev rn and no artist, no drawing skills :( a handful of images (~10) are handcrafted and it takes my a bit, ai gen is super fast on the other side and yields okayish results - 100x better than some sketchy dev placeholders imho. For 1.0 I'd love some collaboration - would love a x-punk style!
Thanks! :)
Maybe ask https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3275311792&searchtext=hydro how they created the mod. Sorry, I am not good with mod creation, so cannot help further!
Great question for 1.0 renewable energy source are planned - there are no detailed plans yet, not sure which types (e.g. hydro) to include (more due to technical reasons)
the end of the resource deposit list should look something like this:
} {
type="bg_fishing"
amount=5
} {
type="bg_oil_extraction"
discovered_amount=20
} {
type="bg_bauxite_mining"
amount=25
} {
type="bg_rare_earths_mining"
discovered_amount=5
} }
region=STATE_SAO_PAULO