Rift of the NecroDancer

Rift of the NecroDancer

A DARK ZONE - Toby Fox
15 Comments
Charley McToasty Nov 4 @ 2:33am 
To many high speed zombies to my state
great job still
潭巢Tancer Jul 23 @ 12:20am 
Oh! That's...unexpected.
Snapperynx  [author] Jul 22 @ 12:16pm 
@潭巢 Hiii, you can actually manually select which monsters to exclude from vibe chains with the selection tool. There's a vibe symbol on the bottom right tab when you select monsters within the vibe chain, and clicking on the icon removes the vibe chain for that specific enemy
I'm pretty sure the base game never does it bc it goes against the whole idea of "fc this segment for invincibility + a score boost" but they have pretty cool uses in fan charts imo
潭巢Tancer Jul 21 @ 8:58am 
Really impressive! it's not difficult if there are no these zombies, but the zombies are really very tricky!
How can you place so much monsters that are excluded from vibe chain btw? Did you just copy paste them? :redbat:
Supershadow30 Jul 6 @ 11:28am 
Pretty hard to read the zombies, the chart feels too quick for the song's tempo, but hey if people enjoy it good for them
Clone Fighter Jun 25 @ 10:18am 
Ahhh, I see. Who would've figured text in a Unity game supported Unity's Rich Text.
Snapperynx  [author] Jun 25 @ 9:59am 
I took way too long to respond to this mb

All the formatting you can do with Rift's text is in the link below (I'm pretty sure material or quad won't work but I haven't tried). Changing the color uses <color=#rrggbb>type anything here</color>, with #rrggbb being the hex code. Apparently, you can put a hexadecimal number after the hex code to control the text's opacity too but I haven't tested that either.
https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/StyledText.html

You can use this with the song title and artist/charter names too! I personally prefer not to since formatting can become kind of an eyesore if it's too overused. When it works tho, it really works.
Clone Fighter Jun 20 @ 7:14pm 
How did you manage to get color into the track description?!?
Tatters Jun 17 @ 8:27am 
I love how the zombies reference the source, very cool gimmick
adam Jun 16 @ 8:07pm 
YOUR TOO TOO
The Indigo Penguin Jun 13 @ 9:52pm 
Gotta say, great chart!! My one and only recommendation is that for big tempo changes I'd put some kind of indicator be it an up arrow, magma block, etc. Great work overall :)))
CC426 Jun 13 @ 4:02pm 
YOU'RE TAKING TOO LONG!
Leiv Jun 13 @ 9:18am 
Boo, zombies boo, me no like me no like :steamsad:
Detective Pink Jun 12 @ 3:09am 
Absolutely amazing chart on impossible, very well tilmed
NightmareLuna Jun 11 @ 11:53pm 
YOUR TAKING TOO LONG