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报告翻译问题






- compact/advanced: craft
- glitterworld: traders
- archotech: quests
No need to create anything more powerful than your current archo ones, they are indeed already busted. Just make it hard to obtain, while providing some compromise craftable "better-than-vanilla" options (actually current compact ones are already very strong...)
Though... lore wise, i dont know how implement this without it sounding absurd...
Random event where a "Mechanoid" ship suddenly falls on the colony and just so happens to have such technology?
alternative cheesy way is.... Eject what you want to sell from the gene bank, either opening it from the GeneBank menu it self or from the Gene Assembler.
Can i credit you for making those compatibility patches?
thanks again for your work!
Tho im surprised because my mod uses the same hyperlinks as vanilla, i expected it to be generally compatible ):
will see what i can do later.
<Patch>
<!-- Allow Compact Gene Banks to be used by GeneSeparator -->
<Operation Class="PatchOperationFindMod">
<mods>
<li>Compact Gene Banks/Processors</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="GeneSeparator"]/comps/li[@Class="CompProperties_AffectedByFacilities"]/linkableFacilities</xpath>
<value>
<li>CompactGeneBank</li>
<li>CompactGeneBankArchotech</li>
</value>
</match>
</Operation>
</Patch>
hope this helps
i was too simple on this matter using Split genebanks mod, i will see about soon :D
If I had one wish, it would be to be compatible with the 'Genepack Reprocessor' mod
The link to the 'Genepack Reprocessor' mod is https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3277539761
If there is a mod that is compatible with this mod and can replace the 'Genepack Reprocessor' mod, please let me know.