边缘世界 RimWorld

边缘世界 RimWorld

190 个评价
Genepack Reprocessor
3
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5, 1.6
文件大小
发表于
更新日期
1.109 MB
2024 年 6 月 28 日 下午 5:35
7 月 31 日 下午 6:38
13 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Genepack Reprocessor

描述
Adds a new biotech building, the Genepack Reprocessor. Unlocked after gene processing, the reprocessor can split, duplicate, and merge genepacks.

You can finally isolate archite genes, or specific genes out of larger packs.

Check out the mod settings if you feel the genepack reprocessor is too strong/weak, or just want to simplify its functionality.

Multiplayer compatibility: Works without issues, so long as the reprocessor mod settings are synced.

Feel free to send Pull requests, help with translations would be nice.
Github [github.com]
73 条留言
Quartino 9 月 27 日 上午 2:39 
Could you make it clearer in the text description of what the base settings are for costs associated with separating/duplicating/merging genes, please? The pic with the settings is so tiny and pixelated that I can't make it out, and it would be nice for people shopping for mods (like myself) to have it in text. Thanks!
Consho 8 月 31 日 上午 11:23 
@Anonemous2 Thanks man :)
Anonemous2  [作者] 8 月 31 日 上午 8:49 
@Consho
Yes, I just tested it. Safe to add to an existing game (can be added whenever), just make sure that if you disable the mod later, that you have no pawns currently working on the reproccessor (otherwise the pawn working will get stuck when reloading the save without the mod).
Consho 8 月 30 日 下午 6:34 
save-game compatible?
Quilava 8 月 28 日 上午 8:07 
This mod so handy, combine this with genes fabrication and genes inject, i can finally create my ultimate pawn, cant believe i havent found this mod for so long :sad_seagull:
falkenlambedo 8 月 19 日 上午 4:10 
thx a lot <3
Anonemous2  [作者] 8 月 18 日 下午 7:25 
@falkenlambedo

""SomeUserName\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config"
This mod's settings should be "Mod_3277539761_GenepackImprovMod.xml"

So if you wanted to change the merge limit to say 20, you'd add "<genepackMergeMax>20</genepackMergeMax>" between the <ModSettings> tags.
Note: Since this setting is not in the UI, it will remain the same even after changing other mod
settings from the UI.

Its a little bit of a hassle, but is a handy trick for some other mods as well."
falkenlambedo 8 月 18 日 下午 1:23 
Is it possible to increase the maximum number of genes in a capsule?
Anonemous2  [作者] 7 月 31 日 下午 6:43 
@turol Fixed.
As always, validating RimWorld will force mods to update.
turol 7 月 31 日 下午 2:38 
This is no longer compatible with "[FM] Gene Banks Expanded" in 1.6. Apparently they renamed the mod.