Kenshi
Lore Friendly Role-Playing Experience v1.9.8.1 (2025)
1,946 条留言
Dr. Igor Dolvich  [作者] 9 月 29 日 上午 11:34 
v1.9.8.1 Update - This resolves the long standing issues of random NPC bonedogs (and possibly your own) from eating prisoners in various towns. Thank you FightWithFear for the information! :2017stickycrab:
Dr. Igor Dolvich  [作者] 9 月 26 日 上午 10:32 
If you do have it installed, it's possible it has to do with the UWE races (ie. The shek subraces), which I'll need to look into it! Thank you for reporting it either way
Dr. Igor Dolvich  [作者] 9 月 26 日 上午 10:31 
Do you have the Crash Fix [www.nexusmods.com] installed? It's a manual install from Nexus and should resolve that issue.
XlNICHl 9 月 26 日 上午 4:23 
I uninstalled the another stealth run and still crashed when going into stealth with more than 1 character selected. A minor nuisance since I can just stealth every character individually. Not sure what would be causing that though.
XlNICHl 9 月 26 日 上午 4:10 
I'm not sure if anyone has posted about this yet but I found a new bug that crashes the game when you have the full squad selected and you go into sneak. It seems to be related to the another stealth run mod since I've seen people post on their mod comments about it too. Just letting you know in case anyone else runs into this problem as well.
Dr. Igor Dolvich  [作者] 9 月 24 日 上午 10:02 
Added to the "To-Do" List / Bug Report . Thanks again Faze! :crusader_helmet::cactusrum::beeped:
Dr. Igor Dolvich  [作者] 9 月 24 日 上午 9:55 
No problem! Hopefully it gets fixed soon, I keep an eye on the Workshop a decent amount when I'm not actively playing and such so I can favorite various mods to add in the future. If you happen to notice anything else or would like to suggest anything , feel free to let me know! :2017stickycrab:

Have fun! I'm glad you're enjoying the collection so far bro :cactusrum:
FaZe BOT John 9 月 24 日 上午 9:53 
Glad I know it's not come from my end. Guess I have to avoid Hamut (and his wife) for now. Thanks a lot for the advice! :beeped:
Dr. Igor Dolvich  [作者] 9 月 24 日 上午 9:13 
@FaZe

Thank you for the detailed report! I'll make sure to reference back to this in the future. It's probably already known by TreadLightly (UWE Author) as he's very active on the Community / Modding Discords for Kenshi and I'm certain others have already told him lol. I'm sure it'll get fixed soon, if not a fan patch will probably be made.

Unfortunately it is something of a side effect with the "Dialogue Package" system for Kenshi, as I had very similar random bugs in my Quest mod that are hard to troubleshoot at times. It could be random somewhat unrelated AI / Dialogue Package that Hamut inadvertently inherits from something else entirely. :steamdeadpan: lol
FaZe BOT John 9 月 24 日 上午 3:07 
Okay, so when I'm turned off UWE, Hamut didn't have any problem at all. But when I'm turned off every mods except UWE, then the problem show up again. I even redownloaded Kenshi and installed UWE alone and the same thing still happened.
I also decided to check the comment section and the Bug reports in the Discussion tab of the UWE page (at page 59 and 61 of the Bug reports thread), seems like other people also encountering similar problem with Hamut. So I think that's definitely come from UWE.
Dr. Igor Dolvich  [作者] 9 月 23 日 下午 7:49 
@FaZe

If you want, you can test a few things. Try disabling everything except UWE and do an Import to see if Hamut is still having the issue (you can backup the mods cfg to make it easier lol)

It could possibly be a conflict with something, as others have suggested possibly a dialogue mod (ie. Talkative Kenshi ). I'm not currently at my computer for a bit, otherwise I'd try messing with things myself haha :crusader_helmet::cactusrum::beeped:
FaZe BOT John 9 月 23 日 下午 12:56 
Thanks for responding! I started a brand new save at Shark and still encountered the same problem with Hamut, so I think that's an UWE thing. Kinda strange because I never encountered this bug in previous UWE version before, so maybe this is the newer UWE problem
Dr. Igor Dolvich  [作者] 9 月 23 日 上午 8:43 
@FaZe

I'm glad you're enjoying the collection! :2017stickycrab:

That also seems like a new issue which might stem from UWE (and/or UWE patches?) as nothing else should really edit his dialogues besides UWE and it's a similar issue someone else has reported with the guards (which might actually have to do with the Stealth Buster guard dialogue UWE patch).

I normally recruit Hamut every playthrough and they wouldn't do this before. Can you try and do an Import and see if that particularly changes anything? :cactusrum:
FaZe BOT John 9 月 22 日 上午 2:46 
Enjoy the collection so far :beeped:! I don't know if this is a more recent bug or what, but when I'm recruiting Hamut, he kept doing the "following and talking" goal with the "..." text box. Also everytime when I'm assigned him to do work like mining, he kept ignoring the job and do the samething I mention above. Is this something to do with UWE? Thanks a lot!
Dr. Igor Dolvich  [作者] 9 月 20 日 下午 12:56 
@Buttercup

No problem, Kenshi can do odd things at times for seemingly no reason lol (especially with a bunch of mods like this collection). Importing can fix like 99% of the issues you might run into, so thankfully it's included with the game haha

I would say any time you have an issue, try that first to see if it resolves anything. One thing to keep in mind with this game, do not "Save Scum" (ie. reloading a save while already in game if you die, etc.) as that will cause a lot of issues further down the line. If you need to reload, exit fully to desktop and reload that way.

If you randomly begin to crash, it's more than likely from corrupted zone data (which quickloading can for sure cause). You can follow this guide if you ever run into any major issues! :2017stickycrab:
Buttercup 9 月 20 日 上午 9:37 
Okay yeah importing the save seems to have worked, they all look alot beefier instead of skinny little twigs and have decent stats like the other sheks around them now, sorry I'm fairly new to modding Kenshi I assume this is one of those things to try first before asking around for help? Thank you!
Dr. Igor Dolvich  [作者] 9 月 20 日 上午 9:12 
@Buttercup

No that appears to be a new issue lol, as no one has reported this before and I've never seen that.

If you want, you can try to do an Import and see if that fixes the stat issue. The Bele'coz faction should actually be on par with the various Sheks you see in the area, as they're essentially a breakaway faction from the Shek Kingdom.
Buttercup 9 月 19 日 下午 9:12 
Hi sorry is the bele'coz faction meant to be like 0 stats on every single one of them? or did i mess something up in my game, i started the game in the shek area as the shek start and after wandering off I found a faction called bele'coz but every single one of them seems to have literally 0 stats
Dr. Igor Dolvich  [作者] 9 月 15 日 下午 8:10 
Have fun bro! Let me know what you think :2017stickycrab:
coolfatdeadpool 9 月 15 日 上午 6:58 
Nice, definitely will try out the new update when I get home 🥳
Dr. Igor Dolvich  [作者] 9 月 11 日 下午 6:21 
I'll need to update my own patches eventually, but I'll probably do those later. The Items Integration Patch (for this collection) is very outdated by this point, so it'll probably require a total rebuild at this point beyond whatever bugs it previously had.
Dr. Igor Dolvich  [作者] 9 月 11 日 下午 6:16 
Version 1.9.8 Released!

There's quite a lot of changes, as well as general bug fixes and such. Feel free to read the Changelogs for more information!

Import Game is required after any large changes to this list.
Dr. Igor Dolvich  [作者] 9 月 11 日 上午 6:26 
Glad you're enjoying the collection! :2017stickycrab:

It should eventually pop up, although you can also try looking at Flats Lagoon as they also have a lot of good blueprints and items you can buy (and it's also where I normally put my "HQ" lol), and it's generally in the same area as the other locations I listed in the other post :cactusrum:
PhantomRima 9 月 10 日 下午 1:07 
Yes, can confirm it is tied to UWE since I found this type of dustcoat on the bastards (found in Bast) and desolate plunderers (found in Shun). Still no blueprint tho, visited Black Scratch several times but it didnt turn up. Oh well, there is a lot of blueprints in this collection so it might turn up in time. Love this collection btw!!
Dr. Igor Dolvich  [作者] 9 月 9 日 下午 8:18 
eeeeeeeeeeeeee

@PhantomRima

I believe it may even be a part of UWE as of recently, but there's an additional mod that adds additional belt items, although that's mostly hats and other useful items.

Everything on the collection is more or less craftable, but the blue prints may take awhile to accumulate. I would recommend traveling to the Black Scratch "Great Library" and you have a much better chance at buying blueprints, as there's around 100 to buy which refreshes daily/48hrs. There's also a decent amount of buyable houses should you want to make a makeshift "Lab" nearby to accumulate them more efficiently. Black Desert City is also another good location to try, but be careful! :steammocking: :crusader_helmet::cactusrum::beeped:
PhantomRima 9 月 9 日 下午 2:11 
Which mod adds belt sized dustcoats? Are they craftable?
K1lu4 9 月 9 日 下午 12:22 
yeeeeeeeeeeeeeeeeeeeee!
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 10:44 
I'll try and update the list on Friday or so, as I should hopefully have time around then to finally polish up the list. :crusader_helmet::cactusrum::beeped:
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 10:44 
No problem bro lol :2017stickycrab:

Yeah unfortunately the "save scumming" issue (quick loading while already in game), it's an issue even in Vanilla Kenshi. It's just *more* of a problem when you have a lot of mods. It's because of the way the game was designed (or moreso the engine), as it's constantly streaming data in/out and not exiting *fully* from the game (to desktop) effectively continues the data stream. Even starting a New Game after already playing a Save (without quitting) will almost guarantee corruption on the new save.

Someone, here in the comments, said recently that the MEGA List (Anrhaa's) has custom loading screen tips that tells Players *not* to save scum so avoid these problems. I'll end up doing that for this list as well, as this gets brought up like once a week in the various discussion threads/this comments section for Corrupted Zone Data.
K1lu4 9 月 9 日 上午 5:27 
didn't know about all those things, I'll be carefull now, thx.

I'm Trying MEGA Kaizo/UWE+ Modpack (2025) right now, very good compilation, but still missing yours uff. I just want to wait for you patch cause you said it will come soon.
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 3:28 
@Elise

I may need to rework that mod a bit as well, as the Rip and Tear mod is missing the UWE factions/new enemies and is effectively "random" on who you're allowed to outright kill lol. It does definitely cause it's own issues, such as slaves in a camp, although that was mostly already fixed by just excluding them outright ☠️

Kjulo gave permission forever ago for me to release a UWE version for this reason, but just never got around to it (and it's literally 100s/1000+ of new NPCs to modify 💀💀💀)
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 3:23 
@Lord Nhan

More than likely it's a mixture of the various weapon mods on the collection, although in particular there's a Nodachi and Missing Weapons Sheath mods. They shouldn't be disappearing though, the opposite is what I intended lol

I may need to look into it, but if it's randomly disappearing, it means there's a mod conflict potentially that is cycling between the models (this is why I made the Claymore Patch mod)? :crusader_helmet::cactusrum::beeped:
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 3:18 
@K1lu4

I'm glad you enjoyed the collection! You can probably salvage the save by doing an Import . If I had to guess, it's because of corrupted zone data. You can read more about what causes this and how to fix it In This Guide . :cactusrum:

@Elise

You can also disable the Buried Treasure mod to remove the notification spams. Unfortunately, there's not a way to disable those notifications as it's a part of the base game and how the mod functions (it spawns an empty/mostly empty nest, but this causes the game to register it as "Dead" and issues the notification)

@Ant

Thank you for helping! :2017stickycrab:
Lord Nhan 9 月 8 日 上午 4:06 
Hi does anyone know which mod in this collection affects weapon sheaths disappearing?

Mainly for Toppers and Nodaichi.

Note: I do not have any other mods apart from the ones in this collection.
EliseArtemia 9 月 6 日 下午 4:43 
Augh, shame but i'll probably have to disable that one even though I like the use on broken skeletons/thralls.
EliseArtemia 9 月 6 日 上午 1:15 
Also whichever mod adds the "hearts" to NPC humans, but not all of them. I'd like to disable that since it leads to a lot of "X was discovered smuggling heart" notification spam near UC towns which I needed to disable just like the "Tech Hunter Cache/Smashed machinery was wiped out" notification spam from that one mod in economy.
EliseArtemia 9 月 5 日 下午 8:37 
Does anyone know where the White Eyebrow faction is from, and how I could go about disabling them since they conflict with one of my favorite outpost locations in Shem?
K1lu4 9 月 5 日 下午 1:50 
already did play your collection A LOT! Stopped when for some reason kept crashing and crashing again and again after loading in the same region, but it does not matter, it still was a blast! I'll just wait your next update and try to finish that run, if not I'll gladly do another^_^ really too much fun to play kenshi with this collection, at least for me. Best way to relax after work.
Dr. Igor Dolvich  [作者] 8 月 29 日 下午 3:12 
Ah very interesting lol, thank you for letting me know! Yeah I have way too many weapon mods on the list, but the specific load order makes it how I felt was most "visually" consistent (since some packs override the same exact Sword, etc.).

I'm glad you were able to fix it better to your liking haha :cactusrum::beeped:
jasrule26 8 月 29 日 上午 12:03 
Found it!, the 'Project weapon sharpening' changed the iron sticks/clubs into Iron axes, and planks into warrior blades, its gone now, and now to add soul world and attempt smithing rework...
Dr. Igor Dolvich  [作者] 8 月 27 日 下午 10:03 
It's because UWE's more recent updates changed the guard's dialogue chains, but talkative kenshi is overriding some of it. Not a huge deal, just can be a little buggy because the "..." guard lines would mean they just follow you around lol. You can RP it as them being nosey or something :crusader_helmet:
Dr. Igor Dolvich  [作者] 8 月 27 日 下午 10:03 
I think there might be an issue with Talkative Kenshi. You can read a bug report about it by DrPotis in this discussion thread . You can disable Talkative Kenshi and The Patch for now until it's fixed later. :2017stickycrab:
Ant 8 月 27 日 上午 9:38 
Nevermind when i imported the game that fixed it, it was standard dialogue from the bouncer saying things like "You have come to right place"
Ant 8 月 27 日 上午 9:35 
Only have the mods listed in this collection, fairly new play through of it.
When in a bar, I think this NPC is a bouncer of sorts I sometimes have them follow me anywhere in the bar with a blank chat bubble "...."
https://images.steamusercontent.com/ugc/9787200585978726847/433480233D16B6EC7A54DB975B8EAEE084F1B98C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
son 8 月 26 日 上午 7:16 
@Igor thank you very much for the info!
jasrule26 8 月 26 日 上午 2:45 
noted, i could check in my own time, if its as empty as before, ill have my fun with Soul world crator overhaul

Its a very cool and niche mod with the content it adds, distinct appearances
Dr. Igor Dolvich  [作者] 8 月 26 日 上午 2:20 
I don't think it changes much there, although I could be wrong. I suppose you can do a quick run through and see if there's anything out of the ordinary? It's a pretty empty area for the most part. I need to look at what that mod does, sounds interesting lol
jasrule26 8 月 26 日 上午 12:02 
I do wonder, do u know off the top of your head if anything in here or in UWE majorly messes with the Crater, part of me wants to add soul world to my run because i quite like the mod
Dr. Igor Dolvich  [作者] 8 月 25 日 下午 7:12 
I'm glad you're enjoying the collection though! If you have any issues please let me know bro :crusader_helmet::cactusrum::beeped: