Barotrauma 潜渊症

Barotrauma 潜渊症

Improved XP Rates
82 条留言
SIN 9 月 10 日 上午 2:28 
Is this mod updated for the latest version? And what does 'xp' mean? Does it give experience for completing tasks to unlock talents in the talent tree, or does it simply increase skills for doing work?
The Donald 8 月 29 日 下午 1:57 
Broke mod xd
NPC 1 月 3 日 上午 4:57 
Is this mod updated to work with the latest version?
Sainth Moth [HME] 2024 年 9 月 24 日 上午 7:25 
Is this mod compatible with Neurotrauma?
Radium 2024 年 9 月 19 日 上午 8:49 
does the mod still work with the latest versions of the game? some other similar mods weren't
manchyy  [作者] 2024 年 9 月 2 日 上午 7:36 
fairly certain that this mod will clash with any other mod that edits SkillSettings.xml file
The_master_chief 2024 年 9 月 2 日 上午 7:33 
What if I also take other mod that change XP rate (like ExtraXP), does mods multiply their modifiers by eachother or one that's higher just overwrites one that lower in load priority? I like skill rates from that mod, but I also like XP rates from ExtraXP so I wanna somehow get both
Havel L. Krik 2024 年 8 月 7 日 下午 8:28 
Damn.
manchyy  [作者] 2024 年 8 月 7 日 下午 3:31 
afraid not
Havel L. Krik 2024 年 8 月 7 日 下午 3:29 
Is there a version without the boosted skill gain, just experience?
Comrade.Omega 2024 年 5 月 7 日 下午 8:56 
Does this work with the new update?
Morphogenetic Memories 2024 年 2 月 23 日 下午 2:52 
Entirely understandable! I appreciate you chiming in!
manchyy  [作者] 2024 年 2 月 22 日 上午 6:30 
hey :), personally I can't think of a way to implement such functionality through XML since it's very limiting.. however I don't see it being impossible through lua. your idea is very interesting, but unfortunately I just don't have that much interest in barotrauma to develop anything for it anymore, and I'm just trying to keep this mod on life support so others can enjoy higher rates haha
Morphogenetic Memories 2024 年 2 月 21 日 下午 6:44 
Hiya, I love the mod - however i wonder if maybe there could/should be 'checkpoint challenges' at different level breakpoints. It could be cool to add in a special challenge (similar to the 'traitors' challenge mechanics) where once you hit 60/80/100, you have to do some challenge during your runs before you can go higher (while the higher XP would be banked until you do said challenge.)
Draconis🐊 2024 年 2 月 10 日 下午 10:43 
Semi recently updated which is nice, I see this and get leery because its usually paired with the extremely outdated more money mod which just doesn;t work.
manchyy  [作者] 2024 年 1 月 8 日 下午 5:16 
donald - i don't play baro anymore, so i can't test for myself, will take a look when i get some free time

marcus - no
Jimmy Car Battery 2024 年 1 月 8 日 下午 4:36 
Do i need to restart my game for it to work?
The Donald 2024 年 1 月 6 日 下午 10:45 
I know beggars can't be choosers, but wouldn't it make more sense to increase the multiplier the higher the level a stat is? Because the lower levels are kinda ok but the high levels are horrendously tedious
Diznad1 2024 年 1 月 1 日 下午 3:45 
cheers
manchyy  [作者] 2024 年 1 月 1 日 上午 4:34 
should be
Diznad1 2024 年 1 月 1 日 上午 2:29 
is helm exp working?
manchyy  [作者] 2023 年 12 月 28 日 上午 11:16 
tried to make it less broken, give it a go now
Knickerich 2023 年 12 月 28 日 上午 11:11 
yeah definitely adjust it down or something? Every action results in a level gained lmao
manchyy  [作者] 2023 年 12 月 28 日 上午 11:08 
as i've mentioned below, rates are not going to be 1:1, so thank you for the feedback and i'll try to adjust it
Knickerich 2023 年 12 月 28 日 上午 11:06 
currently playing the save we started a few days ago, mate just got 5 levels electrical from fixing like 2 junction boxes, what the frick happened?
ZOLOMAXXING 2023 年 12 月 28 日 上午 6:51 
yep, works good, thanks brotha
manchyy  [作者] 2023 年 12 月 27 日 下午 4:00 
just pushed an update, can you try reinstalling the mod and trying it out?
ZOLOMAXXING 2023 年 12 月 27 日 下午 2:30 
whatever that means, it just gave me an error and said that
ZOLOMAXXING 2023 年 12 月 27 日 下午 2:22 
sorry but the mod gives an error and can not be ran because i have different values with vanilla and this mod :securityofficer:
manchyy  [作者] 2023 年 12 月 27 日 下午 1:19 
I've just pushed a new update, xp rates are not going to be 1:1 since the calculations have changed; I would appreciate it if you guys would report back on how it feels and/or what values should be adjusted if needs be.
SENPAI!! 2023 年 12 月 27 日 下午 12:06 
no update?
Fake Sunbro 2023 年 12 月 23 日 上午 7:11 
oh thatd be fantastic sick
manchyy  [作者] 2023 年 12 月 23 日 上午 5:41 
thanks for the heads up, i'll try to look into it sometime later today
Fake Sunbro 2023 年 12 月 23 日 上午 5:06 
for anyone who might not know it seems that this mod currently breaks helm xp gain due to the recent update that reworked how it functions
Riley 2023 年 6 月 12 日 上午 8:26 
I just checked, it does in fact work with Prodigy.
Riley 2023 年 6 月 10 日 上午 6:55 
My dude, there is literally one file in the mod
manchyy  [作者] 2023 年 6 月 10 日 上午 5:39 
mm I don't think I could create anything like that with xml, would have to use lua and then it would be console commands at best
Shiny Leprechaun 2023 年 6 月 10 日 上午 5:34 
Hi! Is there any chance you could make the rates easily adjustable by means of an .txt or .xml file, so that anybody could easily adjust them to the number of players on the server?
manchyy  [作者] 2023 年 6 月 7 日 上午 9:06 
haven't played the game since talents were added, so I wouldn't know. you'd probably need to do some testing with that, although it should stack imo
Riley 2023 年 6 月 7 日 上午 8:12 
The talent that increases skill gain speed by 50%
You can just search "Barotrauma [Anything ever]" on google to figure that out
manchyy  [作者] 2023 年 6 月 7 日 上午 8:01 
No idea what 'Prodigy' is.
Riley 2023 年 6 月 7 日 上午 7:14 
Does Prodigy work with this? Do they stack or do one of the increases override the other?
Abkhaz[ABH] 2023 年 4 月 30 日 上午 3:42 
Indeed. Waiting for it to be done. It would be awesome
manchyy  [作者] 2023 年 4 月 30 日 上午 2:37 
no, I wouldn't put that into this mod either way, deserves its own page
Abkhaz[ABH] 2023 年 4 月 29 日 上午 10:22 
What is about tanent'tree exp increasing? Still not in the mod?
manchyy  [作者] 2023 年 3 月 19 日 上午 5:16 
yes
Neexdle 2023 年 3 月 18 日 下午 7:12 
does this still work
Maginary  [作者] 2023 年 2 月 26 日 上午 6:11 
The talent tree exp is related to quest rewards. Some jobs have % scaling which would break the game. We might look into talent-tree exp rewards but only after 1.0 releases.
ebalsya 2023 年 2 月 26 日 上午 6:07 
there's no mod for increasing exp in talent-tree at all. How about to fill this niche? :p
Maginary  [作者] 2023 年 2 月 25 日 上午 10:46 
We will check out the mod after 1.0 release, until then use at your own risk