Barotrauma
Improved XP Rates
Komentarzy: 83
Diver_Dave 27 października o 11:28 
Is this mod still fully functional or is it pretty much outdated/legacy?
_KD - [ λ ] - WL_ 10 września o 2:28 
Is this mod updated for the latest version? And what does 'xp' mean? Does it give experience for completing tasks to unlock talents in the talent tree, or does it simply increase skills for doing work?
The Donald 29 sierpnia o 13:57 
Broke mod xd
NPC 3 stycznia o 4:57 
Is this mod updated to work with the latest version?
Sainth Moth [HME] 24 września 2024 o 7:25 
Is this mod compatible with Neurotrauma?
Radium 19 września 2024 o 8:49 
does the mod still work with the latest versions of the game? some other similar mods weren't
manchyy  [autor] 2 września 2024 o 7:36 
fairly certain that this mod will clash with any other mod that edits SkillSettings.xml file
A_master_chief 2 września 2024 o 7:33 
What if I also take other mod that change XP rate (like ExtraXP), does mods multiply their modifiers by eachother or one that's higher just overwrites one that lower in load priority? I like skill rates from that mod, but I also like XP rates from ExtraXP so I wanna somehow get both
Havel L. Krik 7 sierpnia 2024 o 20:28 
Damn.
manchyy  [autor] 7 sierpnia 2024 o 15:31 
afraid not
Havel L. Krik 7 sierpnia 2024 o 15:29 
Is there a version without the boosted skill gain, just experience?
Comrade.Omega 7 maja 2024 o 20:56 
Does this work with the new update?
Morphogenetic Memories 23 lutego 2024 o 14:52 
Entirely understandable! I appreciate you chiming in!
manchyy  [autor] 22 lutego 2024 o 6:30 
hey :), personally I can't think of a way to implement such functionality through XML since it's very limiting.. however I don't see it being impossible through lua. your idea is very interesting, but unfortunately I just don't have that much interest in barotrauma to develop anything for it anymore, and I'm just trying to keep this mod on life support so others can enjoy higher rates haha
Morphogenetic Memories 21 lutego 2024 o 18:44 
Hiya, I love the mod - however i wonder if maybe there could/should be 'checkpoint challenges' at different level breakpoints. It could be cool to add in a special challenge (similar to the 'traitors' challenge mechanics) where once you hit 60/80/100, you have to do some challenge during your runs before you can go higher (while the higher XP would be banked until you do said challenge.)
Draconis🐊 10 lutego 2024 o 22:43 
Semi recently updated which is nice, I see this and get leery because its usually paired with the extremely outdated more money mod which just doesn;t work.
manchyy  [autor] 8 stycznia 2024 o 17:16 
donald - i don't play baro anymore, so i can't test for myself, will take a look when i get some free time

marcus - no
Jimmy Car Battery 8 stycznia 2024 o 16:36 
Do i need to restart my game for it to work?
The Donald 6 stycznia 2024 o 22:45 
I know beggars can't be choosers, but wouldn't it make more sense to increase the multiplier the higher the level a stat is? Because the lower levels are kinda ok but the high levels are horrendously tedious
Diznad1 1 stycznia 2024 o 15:45 
cheers
manchyy  [autor] 1 stycznia 2024 o 4:34 
should be
Diznad1 1 stycznia 2024 o 2:29 
is helm exp working?
manchyy  [autor] 28 grudnia 2023 o 11:16 
tried to make it less broken, give it a go now
Knickerich 28 grudnia 2023 o 11:11 
yeah definitely adjust it down or something? Every action results in a level gained lmao
manchyy  [autor] 28 grudnia 2023 o 11:08 
as i've mentioned below, rates are not going to be 1:1, so thank you for the feedback and i'll try to adjust it
Knickerich 28 grudnia 2023 o 11:06 
currently playing the save we started a few days ago, mate just got 5 levels electrical from fixing like 2 junction boxes, what the frick happened?
yep, works good, thanks brotha
manchyy  [autor] 27 grudnia 2023 o 16:00 
just pushed an update, can you try reinstalling the mod and trying it out?
whatever that means, it just gave me an error and said that
sorry but the mod gives an error and can not be ran because i have different values with vanilla and this mod :securityofficer:
manchyy  [autor] 27 grudnia 2023 o 13:19 
I've just pushed a new update, xp rates are not going to be 1:1 since the calculations have changed; I would appreciate it if you guys would report back on how it feels and/or what values should be adjusted if needs be.
SENPAI!! 27 grudnia 2023 o 12:06 
no update?
Fake Sunbro 23 grudnia 2023 o 7:11 
oh thatd be fantastic sick
manchyy  [autor] 23 grudnia 2023 o 5:41 
thanks for the heads up, i'll try to look into it sometime later today
Fake Sunbro 23 grudnia 2023 o 5:06 
for anyone who might not know it seems that this mod currently breaks helm xp gain due to the recent update that reworked how it functions
Riley 12 czerwca 2023 o 8:26 
I just checked, it does in fact work with Prodigy.
Riley 10 czerwca 2023 o 6:55 
My dude, there is literally one file in the mod
manchyy  [autor] 10 czerwca 2023 o 5:39 
mm I don't think I could create anything like that with xml, would have to use lua and then it would be console commands at best
Shiny Leprechaun 10 czerwca 2023 o 5:34 
Hi! Is there any chance you could make the rates easily adjustable by means of an .txt or .xml file, so that anybody could easily adjust them to the number of players on the server?
manchyy  [autor] 7 czerwca 2023 o 9:06 
haven't played the game since talents were added, so I wouldn't know. you'd probably need to do some testing with that, although it should stack imo
Riley 7 czerwca 2023 o 8:12 
The talent that increases skill gain speed by 50%
You can just search "Barotrauma [Anything ever]" on google to figure that out
manchyy  [autor] 7 czerwca 2023 o 8:01 
No idea what 'Prodigy' is.
Riley 7 czerwca 2023 o 7:14 
Does Prodigy work with this? Do they stack or do one of the increases override the other?
Abkhaz[ABH] 30 kwietnia 2023 o 3:42 
Indeed. Waiting for it to be done. It would be awesome
manchyy  [autor] 30 kwietnia 2023 o 2:37 
no, I wouldn't put that into this mod either way, deserves its own page
Abkhaz[ABH] 29 kwietnia 2023 o 10:22 
What is about tanent'tree exp increasing? Still not in the mod?
manchyy  [autor] 19 marca 2023 o 5:16 
yes
Neexdle 18 marca 2023 o 19:12 
does this still work
Maginary  [autor] 26 lutego 2023 o 6:11 
The talent tree exp is related to quest rewards. Some jobs have % scaling which would break the game. We might look into talent-tree exp rewards but only after 1.0 releases.
ebalsya 26 lutego 2023 o 6:07 
there's no mod for increasing exp in talent-tree at all. How about to fill this niche? :p