Arma 3
The BUNKER
310 comentarii
Dogg 31 mai la 10:24 
I love your scenarios!
Troubled 14 mart. la 22:03 
Using the player's instinct against them—them returning to their original entry point after defusing the bomb—was absolutely brilliant. I nearly lost it when I retraced my steps, thinking I was home free, only to find three more enemies waiting in an area I had already cleared. That unexpected twist turned a routine escape into a heart-pounding fight for survival. Incredible mission design! :steamthumbsup:
Komodo 8 nov. 2024 la 16:51 
epic mission

ty
Roll a 12 on Presence 7 nov. 2024 la 16:22 
My playthrough: https://youtu.be/MBA4TIe2wHk?si=EQUyWO1SLTysn60Y
Great scenario; That drone really threw me off guard! :profgenki:
Luigisiv 2 nov. 2024 la 9:54 
Loved it! Nice twist at the end
Mikko_ 4 iul. 2024 la 11:36 
the portajohn is lethal...
Drisq Kivuli 26 iun. 2024 la 22:13 
Is is possible to edit this mission and change it to co-op ?
Paul 20 dec. 2023 la 6:37 
Wow, what a buzz. Top mission. Well done.
RunForRest 30 oct. 2023 la 12:39 
Jea very good atmosphere and i can tell a shitton of work went into this, but still gameplay is garbage and the constant alarmsounds... This missions is perfect example and proof that close quarter indoor combat in ArmA doesnt work
DarkerDark 25 sept. 2023 la 20:47 
Very good mission! Very atmospheric!
AndyWasTaken 11 aug. 2023 la 10:40 
That was the best mission ive ever been on in Arma, well done dude
Jan T. 22 apr. 2023 la 23:50 
Just finished it. Good mission. Was very well made!
Miho 12 apr. 2023 la 10:50 
Nice scenario
knivesseveren 3 apr. 2023 la 12:31 
отлично!
Delta 26 mart. 2023 la 20:26 
Whats the MAP called?
saddamida 22 febr. 2023 la 18:44 
I've unpackaged this scenario and I'm taking a look at the scripts. It's very interesting
Avant-garde 10 febr. 2023 la 0:55 
Super awesome! Scary atmosphere + Nice interior design + Cool ending scene
{BSS} Checkov N. Wolf 23 oct. 2022 la 12:25 
any way to add an arsenal?
ThomaHawk  [autor] 29 aug. 2022 la 17:26 
Thanks!
JP42 29 aug. 2022 la 15:57 
Super travail, merci pour cette super mission
ThomaHawk  [autor] 27 iul. 2022 la 8:21 
@sil10_27sus: I don't understand sorry :(

@kawaiigenosse Indeed! :cozycastondeath:

@arsstmpfl: No I can't do that sorry, as I only upload scenarised missions :/
However, I allow you to unpbo it and use the map
𝑻𝒊𝒈𝒉𝒕 25 iul. 2022 la 1:16 
Погодите, это имба?
かわいいアィギッノス 23 iul. 2022 la 6:28 
「Death Squad」ケリー中尉はついに大量虐殺の評価者として認められることになったwww すごいですね :steamthumbsup:
arsstmpfl 23 iul. 2022 la 6:10 
could there be a version of this where its not a campaign but its a part of the map? (sorry for asking if there already is)
ThomaHawk  [autor] 26 apr. 2022 la 14:23 
The "real" location is on the small island in the North West
EST 26 apr. 2022 la 11:14 
where dis located in malden
ThomaHawk  [autor] 25 apr. 2022 la 8:47 
You need to interact with the computer
Yellow Snowman 5 apr. 2022 la 12:02 
i did it shot through the box
ThomaHawk  [autor] 3 apr. 2022 la 6:46 
You should try to aim the turret, instead of destroying it completely.
Use the first cover you got when arriving at the scene
Yellow Snowman 2 apr. 2022 la 16:20 
Hi i was wondering if anyone could help me with the roomba that has very nice aim i can't seem to get past that point i have tried running crawling and just walking but i just can't seem to get past it and i even tried shooting it and throwing a grenade at it.
ThomaHawk  [autor] 21 mart. 2022 la 12:45 
Thank you very much for this, I really appreciate man!
I'm glad to see you liked this scenario
Liberty Bull 21 mart. 2022 la 11:46 
Excellent, highly immersive mission like all of your missions I am finding.
Point by point review:
- Very well done interior design
- Good balance of difficulty, enough enemies too give a challenge without it being overwhelming.
- Excellent use of re-texturing to give variety and new life to old assets without requiring mods of any sort.
- Expert use and re-use of sounds and voice lines from the campaign.
- Sound and lighting combined makes for a highly polished feeling, immersive experience. I have noticed and appreciate how you have positioned lighting throughout your missions so use of night vision (even though supplied) is not even required
- Great job placing various weapons and supply boxes around that allow the player to switch their weapon or find new attachments. Much more interesting than simply putting an arsenal box down.
- Custom, mission specific textures added to computer consoles and the like is a very nice touch.
ThomaHawk  [autor] 7 mart. 2022 la 17:12 
Thanks! You can't unfortunately... escaping asap of the bunker is the only way ^^
ThomaHawk  [autor] 18 dec. 2021 la 4:34 
To enter the bunker? Just in front of the bunker entrance, on your right
maxbbb 18 dec. 2021 la 3:14 
where is the switch near the bunker ?
ThomaHawk  [autor] 21 nov. 2021 la 14:06 
No it's not possible unfortunately as it's a scenario and not an asset for the editor
Nico 21 nov. 2021 la 2:07 
Is it possible to open this mission in editor?
ThomaHawk  [autor] 7 nov. 2021 la 12:04 
Es ist in der Tat seltsam. Hast du Mods aktiviert? Haben Sie versucht, ein zweites Mal zu abonnieren?
Starsiege13 6 nov. 2021 la 12:49 
Habe diesen mod Abonniert wird mir aber nicht unter den Szenarios angezeigt was mache ich falsch ? brauche Hilfe
ThomaHawk  [autor] 27 oct. 2021 la 11:25 
Thanks!
Hez 27 oct. 2021 la 10:58 
wow.. amazing story
ThomaHawk  [autor] 25 oct. 2021 la 9:16 
Indeed, as it's only a new "texture" applied to the real uniform. If you remove it and wear it back, the texture will thus disappear.
So yeah, may be one day ^^
General Furry 25 oct. 2021 la 9:14 
yea, cuz when I unwear it the custom texture disappears
ThomaHawk  [autor] 25 oct. 2021 la 9:10 
It could but I don't think it would be useful for only one skin. I retextured many other uniforms in all of my missions (much more in the next one...), So may be one day I'll mix them and create an mod. I'll see
General Furry 24 oct. 2021 la 14:14 
wow, is there a way to make those textures a mod if you still have them? I absolutely loved them
ThomaHawk  [autor] 24 oct. 2021 la 12:04 
@Food Booth: Thank you!

@General Furry: I downloaded the vanilla templates and retextured myself the uniforms thanks to Photoshop!

@Ketania: Hahaha thank you very much for the kind words
You can't imagine the engine it would take for me to create all my ideas :cta_emo7:

@Banshe Santaru: In fact, you can already see it on your own if you extract the file mission in pbo format. I allow you to do that.
There are some tutorials on Youtube on how to do it if you didn't knew :)
Food Booth 24 sept. 2021 la 20:13 
Awesome work!
General Furry 23 sept. 2021 la 17:17 
how did u made the skins for the suits?
Ketania 30 aug. 2021 la 23:53 
I really liked the execution of the script!
Did not know that the Armagh engine supports the possibility of creating such scenarios...
Banshe Santaru 17 aug. 2021 la 16:04 
Could you make the bunker a map I'd like to go into editor and make something for me to try out.